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Feedback Oclusion culling with plane

Discussion in 'Shaders' started by unity_0ulzZ5i1hY4lQw, Dec 18, 2019.

  1. unity_0ulzZ5i1hY4lQw

    unity_0ulzZ5i1hY4lQw

    Joined:
    Mar 15, 2018
    Posts:
    6
    Hello, I try to make portal like Shadow Point but I don't know to occlude a pixel with a plane.
    I have tried to use a projection oblique camera but is not a good ideas for make this :