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Question Occlusion shader for augmented reality

Discussion in 'High Definition Render Pipeline' started by aalmada, Dec 12, 2019.

  1. aalmada

    aalmada

    Joined:
    Apr 29, 2013
    Posts:
    21
    Is is possible to create a shader in HDRP that is fully transparent but hides all 3D objects behind it?
    It should only let the canvas, in "Screen Space - Camera" mode (?), display the physical video camera image.