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Occlusion Culling seems to not work.

Discussion in '2018.3 Beta' started by HarlequinXD, Oct 13, 2018.

  1. HarlequinXD

    HarlequinXD

    Joined:
    Aug 30, 2014
    Posts:
    1
    So I decided to upgrade to Unity 2018.3 beta.. Been playing around with it for a few days now and noticed that Occlusion Culling seems to not work, I baked my scene and the camera does not show the visualization working, checked my draw calls and it hasn't changed either, in game.

    So is there other Peoples out there experiencing the same issue, or is it just my luck?
     
  2. Peter77

    Peter77

    QA Jesus

    Joined:
    Jun 12, 2013
    Posts:
    6,618
    If you can reproduce the problem, can you please submit a bug-report, as explained in this document:
    https://unity3d.com/unity/qa/bug-reporting

    Once you submitted the bug-report, you'll receive a confirmation email about an hour later that contains the case number. It seems to be from advantage if you post this number here for Unity staff to pick up.
     
    LeonhardP likes this.
  3. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,136
    Please submit a bug report with a minimal reproduction project for this problem and reply in here with the issue ID.