Search Unity

  1. Unity Asset Manager is now available in public beta. Try it out now and join the conversation here in the forums.
    Dismiss Notice

Occlusion Culling - Baking Occlusion using Unity default parameters and portal results in 100% crash

Discussion in '5.5 Beta' started by alexandre-fiset, Nov 23, 2016.

  1. alexandre-fiset

    alexandre-fiset

    Joined:
    Mar 19, 2012
    Posts:
    715
    In both a build and in the Editor, using (1) the default Occlusion Culling baking parameters, and (2) a portal sized 1x1x1, will cause Unity to crash 100% of the time. In other, non-default scenario, it seems like Unity crashes when the portal is relatively too small compared to what the user sets in the Occlusion panel.

    Happens in both the Editor and Player.
    Happened on two the two 5.5 machines we have setup.
    Does not happen on 5.4.X and 5.3.X.
    Workaround is to increase the size of Portals or to deactivate them.

    Bug ID 853807