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Occassional Crash Error

Discussion in 'Editor & General Support' started by Littlenorwegian, Mar 30, 2019.

  1. Littlenorwegian

    Littlenorwegian

    Joined:
    Oct 19, 2012
    Posts:
    143
    Right, so I've been sending a game around and for most users it is fine. But it does crash for some people and upon asking for their output_log I get this

    C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343 is the one that confuzzles me.

    Direct3D:
    Version: Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
    Vendor: (null)
    VRAM: 3072 MB
    Driver: 23.21.13.9125
    Begin MonoManager ReloadAssembly
    - Completed reload, in 0.062 seconds
    OnLevelWasLoaded was found on ReturnToMainMenu
    This message has been deprecated and will be removed in a later version of Unity.
    Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed

    (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 343)

    <RI> Initializing input.

    <RI> Input initialized.

    <RI> Initialized touch support.

    UnloadTime: 0.806868 ms
     
  2. Littlenorwegian

    Littlenorwegian

    Joined:
    Oct 19, 2012
    Posts:
    143
    Crash!!!
    ERROR: Error while initializing dbghelp.dll, GetLastError: 'La operación se completó correctamente.' (Address: 00000000)


    And got another snippet just now