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Objects with Unity Shader Toon don't castshadows with spot and point light

Discussion in 'Universal Render Pipeline' started by Gionagx, Nov 19, 2021.

  1. Gionagx


    Nov 9, 2020
    Hello, I'm using the Toon Shader from this video
    in my project and i noticed that point lights and spot lights don't cast shadows on the object behind it. Does anyone know if there is a way to get the shader to make objects cast shadows with point lights and spot lights? The shader is using an Unlit Material and the shadows are working on directional lights by using keywords.