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Bug Objects in editor are invisible

Discussion in 'Linux' started by ewgenius, Sep 10, 2015.

  1. ewgenius

    ewgenius

    Joined:
    Jul 3, 2015
    Posts:
    3
    When i create new project, and add cube mesh into scene, in editor i can see only selected bounds of it and coords control. Unselected objects are invisible. Running scene inside editor make it freeze. Building and running game standalone - all is ok. I'm on ubuntu 15.04, graphics - intel hd 4000, Unity editor - 5.1.0f3 (On other machine with same os, but with nvidia card - no problems).
     
  2. Fra123X

    Fra123X

    Joined:
    Mar 10, 2013
    Posts:
    40
    Pheraps it is an issue with GPU drivers.
    Are you using the Open Source drivers or the proprietary ones?
     
    Last edited: Sep 12, 2015
  3. ewgenius

    ewgenius

    Joined:
    Jul 3, 2015
    Posts:
    3
    Here is output for my system:

    ➜ ~ lspci -nnk | grep -i vga -A3 | grep 'in use'
    Kernel driver in use: i915
    ➜ ~ modinfo i915
    filename: /lib/modules/3.19.0-28-generic/kernel/drivers/gpu/drm/i915/i915.ko
    license: GPL and additional rights
    description: Intel Graphics
    author: Intel Corporation
    author: Tungsten Graphics, Inc.
    srcversion: A787FA2A8169E1F5E3538D0
     
  4. ewgenius

    ewgenius

    Joined:
    Jul 3, 2015
    Posts:
    3
    Yes, problem was with the open source drivers. Today i have installed latest intel graphics drivers, and now all is working ok.
     
    Tak likes this.