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Objects are turning white when loaded

Discussion in 'Editor & General Support' started by Drowning-Monkeys, Mar 13, 2016.

  1. Drowning-Monkeys

    Drowning-Monkeys

    Joined:
    Mar 6, 2013
    Posts:
    328
    Hi guys,

    This question has been posted a few times in the "Answers" area, sadly with no answer.
    http://answers.unity3d.com/questions/919882/objects-turning-white.html
    http://answers.unity3d.com/questions/1027731/static-objects-and-and-terrain-detail-turn-white-u.html

    I'm now experiencing the same problem. It's affecting everything and making it impossible to test anything, especially since im working on graphic pipeline type stuff.

    Specifically for me - this issue is happening when I additively load scenes into my main scene.
    EDIT: A little more information. This problem seems to be happening when the two scenes are lightmapped. I am continuing to try to find a specific series of events that causes this, but in the meantime any explanation would be helpful.

    Does anyone know what is happening here?
     
    Last edited: Mar 13, 2016