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Bug Objects are looking bright in build version.

Discussion in '2022.1 Beta' started by eduroam, Apr 11, 2022.

  1. eduroam

    eduroam

    Joined:
    Jul 2, 2015
    Posts:
    48
    Hello Guys, I'm testing Unity 2022, and I'm detecting strange issues when I build the game.

    In general, in our formal project, some assets are looking brighter than others. More specific assets that have LOD's where some LOD (usually the last one) has different material.

    I can't share the main project, but I pick some assets in order to reproduce the problem.

    Editor
    https://eduardoroacg.com/downloads/forum/unity/Editor_Issue.mp4

    On the editor, everything looks normal visually.

    Build
    https://eduardoroacg.com/downloads/forum/unity/Game_Issue.mp4

    But here you can see that in the last level of LOD where the assets have different materials the asset looks brighter.

    I tested using HDRP/Lit and the custom shader that I use (using shader graph) and the same issue happen.

    I tested the same setup in 2020, and everything is looking correctly.

    Unity 2022.1.0b14
    HDRP 13.1.7

    Regards
    Eduardo
     
  2. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,136
    Hi @eduroam, if this is still an issue for you, please submit a bug report with a reproducible attached.