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Question Objects appear on proxies in Editor but not on device

Discussion in 'Unity MARS' started by Blinxel_AR, Nov 24, 2020.

  1. Blinxel_AR

    Blinxel_AR

    Joined:
    Jan 26, 2015
    Posts:
    67
    I've made some basic proxies, placed them and added rules.
    They show up in editor, and when the proxy is moved, the object catches up after a second.
    But when I go to device (android) the objects don't appear on the proxies.
    Curiously enough the object linked by a rule to the image marker works just fine.
    Screenshot 2020-11-24 125552.jpg
     
    Last edited: Nov 24, 2020
  2. jmunozarUTech

    jmunozarUTech

    Unity Technologies

    Joined:
    Jun 1, 2020
    Posts:
    297
    hello @AnotherBloodyUsername,

    Could you ellaborate more on this?, What specifically are you trying to achieve.

    I can see that you have a warning; where you have 3 (one disabled two enabled) proxies under the replicator; is this expected?
     
    Last edited: Nov 24, 2020
  3. Jono_Unity

    Jono_Unity

    Unity Technologies

    Joined:
    Apr 5, 2016
    Posts:
    18
    @AnotherBloodyUsername Hi! Could you post an image of what conditions (and actions etc) you have on your proxy? It may be that the conditions on the proxy are overly fit to that simulation environment, and you're getting different-enough data on the Android device. Thanks!
     
  4. Blinxel_AR

    Blinxel_AR

    Joined:
    Jan 26, 2015
    Posts:
    67
    @jmunozarUTech, I don't yet understand enough about MARS to know how the rules are supposed to work when they're working. It's all very vague right now.
    So those warning don't make much sense to me yet.

    @Jono_Unity here's the screenshot