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Object renders differently in play mode

Discussion in 'Graphics for ECS' started by inSight01, Jun 6, 2022.

  1. inSight01

    inSight01

    Joined:
    Apr 18, 2017
    Posts:
    90
    Started a new DOTS project. Best way to explain it is to show it. Look at the cube on the wall. It seems to lose light/shadow details. It's a simple GameObject cube with Convert to Entity.

    Edit mode.


    Play mode.


    I tried to replicate it in edit mode by disabling lights and shadows etc to see if I could figure out the cause but I just get a variation of the top picture. Converting other props into entities also causes them to lose detail as well. Is this a limitation of the Hybrid Renderer or are there some settings I need to configure?