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Object placement snapping to surface with normal.

Discussion in 'Editor & General Support' started by kimcgm, Jan 4, 2016.

  1. kimcgm

    kimcgm

    Joined:
    Jul 30, 2013
    Posts:
    11
    Hi All,

    Unity Editor positioning gameObject supports Surface Snapping (Shift+Ctrl or Shift+Cmd) that only snap the object's position to the intersection of collider.

    Is there a similar function that will snap to the position and the surface normal?



    I have quite a few objects to place on an irregular terrain (cylindrical).

    kimc.