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Object maps within lighting tab

Discussion in 'Global Illumination' started by adpok, Mar 6, 2018.

  1. adpok

    adpok

    Joined:
    Oct 26, 2017
    Posts:
    28
    Just wondering a couple of things about viewing the object maps (under lighting tab) after a bake :-

    • is there a reason the object map is flipped compared to the global map?
    • would it be possible to select multiple objects and this includes an empty parent node (currently this disables a lot of things in unity) and see them together?

    cheers