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Object Detection App fails on load " Internal Scriptable Runtime method not found"

Discussion in 'Windows' started by arunavanag, Aug 27, 2019.

  1. arunavanag

    arunavanag

    Joined:
    Oct 10, 2017
    Posts:
    15
    Hello,

    I am writing an app that use Yolo ONNX model to perform detection using the HoloLens camera.

    However whenever I load the app, after the loading screen it does not pass to the app screen throwing

    Unable to find method Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes in [UnityEngine.CoreModule.dll]UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper


    the above error at the corner.
    Unity version used: 2018.3.8f1
     
  2. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,644
    That error was fixed in one of 2018.4.x patch releases.

    It's harmless, and will only happen in debug builds.
     
  3. arunavanag

    arunavanag

    Joined:
    Oct 10, 2017
    Posts:
    15
    I read about that, but my app is stuck at the development console error and the sky blue unity screen. It does not even go into the screen where I can start using my camera for capturing the incoming feed.
     

    Attached Files:

  4. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,644
    What do those other errors say? Are you sure you're building the right scene in Unity?

    That error you pasted before is definitely harmless. This is caused by something else.