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Object becomes black on specific camera angle

Discussion in 'General Graphics' started by eepUser, Apr 18, 2019.

  1. eepUser

    eepUser

    Joined:
    Aug 23, 2017
    Posts:
    5
    Hey Community,

    I'm using Unity 2019.1.0f1 / LW RP and have the following problem:

    In editmode as such in play mode (even in builded projects) some GameObjects in the scene becomes black when the camera has a specific postion or camera angle.

    In my example I just turned the mouse wheel one times to reproduce the effect:

    blackScreenError02.png
    blackScreenError01.png

    List of things I tried to solve it:

    1.) Change the Lightmapper from Progressive GPU to Enlighten (no effect)
    2.) Change all light sources to Render Mode "Auto" (no effect)
    3.) Change all light sources to Render Mode "Not Important" (scene becomes ugly / problem not solved)
    4.) Delete the Object and create another one. (no effect)
    5.) Switch to another scene and go back. (no effect) (bug still there in a builded solution)
    6.) Tryed to change Color Space to "Gamma" (Unity crashed) (no effect)

    Thank you for your help.
     
    Last edited: Apr 18, 2019
  2. eepUser

    eepUser

    Joined:
    Aug 23, 2017
    Posts:
    5
    Ok. I found out, that the problem has something to do with my light sources.

    23-04-2019 10-51-42.png

    Deactivating the light source makes the object in the background visible:

    23-04-2019 10-54-32.png

    But this seems to be a bug.

    Here the settings from the light sources:

    23-04-2019 10-58-23.png
    Still no idea how to fix this...
     
    brinzearobert08 likes this.
  3. TwistedGentleman

    TwistedGentleman

    Joined:
    Nov 28, 2018
    Posts:
    1
    eepUser likes this.