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NVLINK SUPPORT

Discussion in 'Graphics Experimental Previews' started by TekHK, Jun 15, 2021.

  1. TekHK

    TekHK

    Joined:
    Jul 30, 2014
    Posts:
    37
    Hi Unity team,

    Can somebody tell me if NVLINK on two a6000 GPUs is supported inside Unity? By supported I mean:
    1. Will Unity see the pooled 96gb of GPU Memory?
    2. Does this increase the raytracing performance in HDRP by pooling the resources of each card
    3. How about DLSS - will this be affected by the pooled resources on the cards?
    4. Will pathtracing take advantage of the two cards linked?
    Are there any specific settings that need to be enabled inside the HDRP asset settings to enable any features?

    Thanks
     
    newguy123 likes this.
  2. TekHK

    TekHK

    Joined:
    Jul 30, 2014
    Posts:
    37
    OK - so I have set this up and but when I run out of memory on the first card the second one does not start filling up the memory - so can somebody tell me if this is expected behaviour?
     
    Last edited: Jun 18, 2021
    pojoih likes this.