Good all the time of day! I'd love to find out all possible background information on the use of nvidia hairworks in their projects. Since using google I could not find anything even remotely. Thanking you in advance!
Check this out: http://developer.nvidia.com/content/gameworks-unity It might be of help to get Hairworks to work in unity.
First you have to have access to the NVIDIA Hairworks SDK!, They are not giving it to just anyone, has anyone got them??
I have also NVIDIA Hairworks SDK on my HDD (with included FurViewer for both win32 and win64). I have no experience with making Low Level Native Plugins I experimented with HBAO+ sample project, but ........ I compiled *.cpp file into *.dll file using free Dev-C++ , but it doesn't work . I understand I have to install Microsoft Visual Studio to properly generate *.dll file ? It would be great if someone could write detailed process of making Gameworks plugin for Unity3d.
I would like to see Nvidia HairWorks work with Unity as well. It would be awesome if there was a plugin/integration we could purchase on the asset store.
just saw this, https://github.com/unity3d-jp/NVIDIAHairWorksIntegration - download github project, open the "HairWorksIntegration" project folder in unity - download HairWorks 1.1, unzip - copy "HairWorks-r1-1-212-distro/bin/win64/GFSDK_HairWorks.win64.dll" to the unity project folder, Assets/Plugins/x86_64/ - Open "test" scene, play
@NikProductions what message you get in console? (tested on 5.2.0f3, works here) for me first line at play time is: GFSDK_LoadHairSDK("..\HairWorksIntegration\Assets\HairWorksIntegration\Plugins\x86_64\GFSDK_HairWorks.win64.dll") succeeded.
scene looks the same, different messages though.. try moving the hairplane if it works anyways? http://pasteboard.co/usyPVDR.gif
The problem is that it continues to crash and I'm not sure why.. It has to do something with those messages.
I've started work on a Blender Addon to export to HairWorks for those people who want to use HairWorks but don't have max or maya. Details on this thread: http://forum.unity3d.com/threads/hairworks-port-for-unity.366634/
hello, i have a problem using the API, not generating the effect of hair, I also the variables id shader, asset id and instance id show a null not know if this is normal? , any suggestions? http://imgur.com/y50qzlF <-- image problem
The problem your having is because the version of the GFSDK_HairWorks.win64.dll is mismatched. The developer of this integration is using : HairWorks-r1-1-212-distro. This is not the same as the current version from Nvidia. If you search google ( HairWorks-r1-1-212-distro ) you'll find the correct version you need to get this to work. After doing this the plugin worked perfect. There is no shadow support right now but the hair looks great finally some decent hair in unity!
I am looking for a developer with whom i can interact and do work mutually benefiting ! ready to serve them as well as get served what i need !! 3D Artist / Animator Yagna Animation India
Hi,nice too see you! I'm looking for integrating the hairwork into unity,but i lack the experience for low level plugin development as you two years ago,Can you help me some guidance? i looking forward from you with my best wishes!