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NullReferenceException with ProBuilder and ProGrids

Discussion in 'World Building' started by BeyondInfiniti, Jan 20, 2019.

  1. BeyondInfiniti

    BeyondInfiniti

    Joined:
    Jun 24, 2018
    Posts:
    10
    SOLVED: Use the latest ProGrids preview verison from the Package Manager if you're using Unity 2018.3.

    I'm getting a NullReferenceException when trying to use ProBuilder and ProGrids together, specifically when trying to create a new polygon shape. It doesn't happen when ProGrids isn't installed, and it also happens even in a fresh project. Unity 2018.3.2f1 with latest of both. Full console log below.

    Code (CSharp):
    1. UnityEditor.ProBuilder.ReflectionUtility.GetOpenDelegateOnProperty[Func`1] (System.Type type, System.String propertyName, BindingFlags bindings) (at Library/PackageCache/com.unity.probuilder@4.0.2/Editor/EditorCore/ReflectionUtility.cs:160)
    2. UnityEditor.ProBuilder.ProGridsInterface.GetProGridsInstance () (at Library/PackageCache/com.unity.probuilder@4.0.2/Editor/EditorCore/ProGridsInterface.cs:69)
    3. UnityEditor.ProBuilder.ProGridsInterface.GridVisible () (at Library/PackageCache/com.unity.probuilder@4.0.2/Editor/EditorCore/ProGridsInterface.cs:172)
    4. UnityEditor.ProBuilder.EditorHandleUtility.GetPlaneFromProGridsAxis (Vector2 mousePosition, UnityEngine.Plane& plane) (at Library/PackageCache/com.unity.probuilder@4.0.2/Editor/EditorCore/EditorHandleUtility.cs:544)
    5. UnityEditor.ProBuilder.EditorHandleUtility.FindBestPlane (Vector2 mousePosition) (at Library/PackageCache/com.unity.probuilder@4.0.2/Editor/EditorCore/EditorHandleUtility.cs:498)
    6. UnityEditor.ProBuilder.PolyShapeEditor.SetupInputPlane (Vector2 mousePosition) (at Library/PackageCache/com.unity.probuilder@4.0.2/Editor/EditorCore/PolyShapeEditor.cs:402)
    7. UnityEditor.ProBuilder.PolyShapeEditor.DoPointPlacement () (at Library/PackageCache/com.unity.probuilder@4.0.2/Editor/EditorCore/PolyShapeEditor.cs:316)
    8. UnityEditor.ProBuilder.PolyShapeEditor.OnSceneGUI () (at Library/PackageCache/com.unity.probuilder@4.0.2/Editor/EditorCore/PolyShapeEditor.cs:274)
    9. System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
    10. Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
    11. System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232)
    12. System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
    13. UnityEditor.SceneView.CallOnSceneGUI () (at C:/buildslave/unity/build/Editor/Mono/SceneView/SceneView.cs:2833)
    14. UnityEditor.SceneView.HandleSelectionAndOnSceneGUI () (at C:/buildslave/unity/build/Editor/Mono/SceneView/SceneView.cs:2122)
    15. UnityEditor.SceneView.OnGUI () (at C:/buildslave/unity/build/Editor/Mono/SceneView/SceneView.cs:1983)
    16. System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
    17. Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
    18. System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232)
    19. System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
    20. UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:342)
    21. UnityEditor.HostView.Invoke (System.String methodName) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:336)
    22. UnityEditor.HostView.InvokeOnGUI (Rect onGUIPosition, Rect viewRect) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:302)
     
    Last edited: Jan 22, 2019
  2. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    708
    Hi! Can you tell me exactly which version of each you have? Thanks!
     
  3. daveandersen

    daveandersen

    Joined:
    Jan 12, 2019
    Posts:
    4
    I'm experiencing this as well in Version 2018.3.2f1 Personal. After creating a new project with the ProGrids asset package, it looks to have a warning, i.e. CS0618, regarding
    EditorApplication.hierarchyWindowChanged
    .

    Then, after installing ProBuilder, it looks like I can create a new native shape, such as a cube, but once I try to add a new Poly Shape, that's when it all starts to fall apart, and that's when I see the
    NullReferenceException: Object reference not set to an instance of an object
    exception.

    Here is a video of the experience: https://www.screencast.com/t/4TwLKcPPtMM
     
  4. daveandersen

    daveandersen

    Joined:
    Jan 12, 2019
    Posts:
    4
    Here is a sample log file for what I'm experiencing.
    Code (CSharp):
    1. Initiating legacy licensing module
    2. LICENSE SYSTEM [2019121 11:26:7] Next license update check is after 2019-01-21T20:06:31
    3.  
    4. Built from '2018.3/staging' branch; Version is '2018.3.2f1 (b3c100a4b73a) revision 11780352'; Using compiler version '191326128'
    5. OS: 'Windows 10  (10.0.0) 64bit' Language: 'en' Physical Memory: 49031 MB
    6. BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
    7. [Package Manager] Server::Start -- Port 52057 was selected
    8. ListPackages failed, output: {
    9.   "name": "unity-editor",
    10.   "version": "5.7.0",
    11.   "problems": [
    12.     "extraneous: unityeditor-collab-history@0.6.13 C:\\Users\\Dave\\AppData\\Roaming\\Unity\\Packages\\node_modules\\unityeditor-collab-history"
    13.   ],
    14.   "dependencies": {
    15.     "unityeditor-collab-history": {
    16.       "version": "0.6.13",
    17.       "extraneous": true,
    18.       "problems": [
    19.         "extraneous: unityeditor-collab-history@0.6.13 C:\\Users\\Dave\\AppData\\Roaming\\Unity\\Packages\\node_modules\\unityeditor-collab-history"
    20.       ],
    21.       "from": "unityeditor-collab-history.0.6.13.tgz",
    22.       "resolved": "file:unityeditor-collab-history.0.6.13.tgz"
    23.     },
    24.     "unity-editor-home": {
    25.       "version": "2.2.1",
    26.       "from": "unity-editor-home.2.2.1.tgz",
    27.       "resolved": "file:unity-editor-home.2.2.1.tgz"
    28.     },
    29.     "unityeditor-cloud-hub": {
    30.       "version": "0.0.15",
    31.       "from": "unityeditor-cloud-hub-0.0.15.tgz",
    32.       "resolved": "file:unityeditor-cloud-hub-0.0.15.tgz"
    33.     },
    34.     "unityeditor-collab-toolbar": {
    35.       "version": "0.7.16",
    36.       "from": "unityeditor-collab-toolbar.0.7.16.tgz",
    37.       "resolved": "file:unityeditor-collab-toolbar.0.7.16.tgz"
    38.     }
    39.   }
    40. }
    41.  
    42.  
    43. COMMAND LINE ARGUMENTS:
    44. C:\Program Files\Unity\Editor\Unity.exe
    45. C:/Users/Public/Documents/Unity Projects/ProGridsException
    46. Using Asset Import Pipeline V1.
    47. Initiating legacy licensing moduleLoading GUID <-> Path mappings...0.000079 seconds
    48. Loading Asset Database...0.008713 seconds
    49. Build target: OSXUniversal found and added!
    50. Build target: WindowsStoreApps found and added!
    51. Build target: Win64 found and added!
    52. Build target: Win found and added!
    53. Build target: LinuxUniversal found and added!
    54. Build target: Linux64 found and added!
    55. Build target: Linux found and added!
    56. Build target: iOS found and added!
    57. Build target: tvOS found and added!
    58. Build target: PS4 found and added!
    59. Build target: XboxOne found and added!
    60. Build target: Android found and added!
    61. Build target: WebGL found and added!
    62. Build target: Switch found and added!
    63. Build target: Lumin found and added!
    64. Build target: PSM found and added!
    65. Build target: PSP2 found and added!
    66. Build target: WiiU found and added!
    67. Build target: Web found and added!
    68. Build target: WebStreamed found and added!
    69. Build target: OSXIntel found and added!
    70. Build target: OSXIntel64 found and added!
    71. Build target: BlackBerry found and added!
    72. Build target: PS3 found and added!
    73. Build target: N3DS found and added!
    74. Build target: WP8 found and added!
    75. Build target: SamsungTV found and added!
    76. Build target: Tizen found and added!
    77. AssetDatabase consistency checks...0.014617 seconds
    78. Refreshing native plugins compatible for Editor in 10.83 ms, found 2 plugins.
    79. Preloading 0 native plugins for Editor in 0.00 ms.
    80. [Package Manager] Done resolving packages in 0.18s seconds
    81. [Package Manager] Registering 37 packages:
    82. [Package Manager]  * Package :  com.unity.ads@2.0.8
    83.     (location: C:\Users\Public\Documents\Unity Projects\ProGridsException\Library\PackageCache\com.unity.ads@2.0.8)
    84. [Package Manager]  * Package :  com.unity.analytics@3.2.2
    85.     (location: C:\Users\Public\Documents\Unity Projects\ProGridsException\Library\PackageCache\com.unity.analytics@3.2.2)
    86. [Package Manager]  * Package :  com.unity.collab-proxy@1.2.15
    87.     (location: C:\Users\Public\Documents\Unity Projects\ProGridsException\Library\PackageCache\com.unity.collab-proxy@1.2.15)
    88. [Package Manager]  * Package :  com.unity.package-manager-ui@2.0.3
    89.     (location: C:\Users\Public\Documents\Unity Projects\ProGridsException\Library\PackageCache\com.unity.package-manager-ui@2.0.3)
    90. [Package Manager]  * Package :  com.unity.probuilder@4.0.2
    91.     (location: C:\Users\Public\Documents\Unity Projects\ProGridsException\Library\PackageCache\com.unity.probuilder@4.0.2)
    92. [Package Manager]  * Package :  com.unity.purchasing@2.0.3
    93.     (location: C:\Users\Public\Documents\Unity Projects\ProGridsException\Library\PackageCache\com.unity.purchasing@2.0.3)
    94. [Package Manager]  * Package :  com.unity.textmeshpro@1.3.0
    95.     (location: C:\Users\Public\Documents\Unity Projects\ProGridsException\Library\PackageCache\com.unity.textmeshpro@1.3.0)
    96. [Package Manager]  * Package :  com.unity.modules.ai@1.0.0
    97.     (location: C:\Program Files\Unity\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ai)
    98. [Package Manager]  * Package :  com.unity.modules.animation@1.0.0
    99.     (location: C:\Program Files\Unity\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.animation)
    100. [Package Manager]  * Package :  com.unity.modules.assetbundle@1.0.0
    101.     (location: C:\Program Files\Unity\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.assetbundle)
    102. [Package Manager]  * Package :  com.unity.modules.audio@1.0.0
    103.     (location: C:\Program Files\Unity\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.audio)
    104. [Package Manager]  * Package :  com.unity.modules.cloth@1.0.0
    105.     (location: C:\Program Files\Unity\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.cloth)
    106. [Package Manager]  * Package :  com.unity.modules.director@1.0.0
    107.     (location: C:\Program Files\Unity\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.director)
    108. [Package Manager]  * Package :  com.unity.modules.imageconversion@1.0.0
    109.     (location: C:\Program Files\Unity\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imageconversion)
    110. [Package Manager]  * Package :  com.unity.modules.imgui@1.0.0
    111.     (location: C:\Program Files\Unity\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imgui)
    112. [Package Manager]  * Package :  com.unity.modules.jsonserialize@1.0.0
    113.     (location: C:\Program Files\Unity\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.jsonserialize)
    114. [Package Manager]  * Package :  com.unity.modules.particlesystem@1.0.0
    115.     (location: C:\Program Files\Unity\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.particlesystem)
    116. [Package Manager]  * Package :  com.unity.modules.physics@1.0.0
    117.     (location: C:\Program Files\Unity\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics)
    118. [Package Manager]  * Package :  com.unity.modules.physics2d@1.0.0
    119.     (location: C:\Program Files\Unity\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics2d)
    120. [Package Manager]  * Package :  com.unity.modules.screencapture@1.0.0
    121.     (location: C:\Program Files\Unity\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.screencapture)
    122. [Package Manager]  * Package :  com.unity.modules.terrain@1.0.0
    123.     (location: C:\Program Files\Unity\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrain)
    124. [Package Manager]  * Package :  com.unity.modules.terrainphysics@1.0.0
    125.     (location: C:\Program Files\Unity\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrainphysics)
    126. [Package Manager]  * Package :  com.unity.modules.tilemap@1.0.0
    127.     (location: C:\Program Files\Unity\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.tilemap)
    128. [Package Manager]  * Package :  com.unity.modules.ui@1.0.0
    129.     (location: C:\Program Files\Unity\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ui)
    130. [Package Manager]  * Package :  com.unity.modules.uielements@1.0.0
    131.     (location: C:\Program Files\Unity\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.uielements)
    132. [Package Manager]  * Package :  com.unity.modules.umbra@1.0.0
    133.     (location: C:\Program Files\Unity\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.umbra)
    134. [Package Manager]  * Package :  com.unity.modules.unityanalytics@1.0.0
    135.     (location: C:\Program Files\Unity\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unityanalytics)
    136. [Package Manager]  * Package :  com.unity.modules.unitywebrequest@1.0.0
    137.     (location: C:\Program Files\Unity\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequest)
    138. [Package Manager]  * Package :  com.unity.modules.unitywebrequestassetbundle@1.0.0
    139.     (location: C:\Program Files\Unity\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestassetbundle)
    140. [Package Manager]  * Package :  com.unity.modules.unitywebrequestaudio@1.0.0
    141.     (location: C:\Program Files\Unity\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestaudio)
    142. [Package Manager]  * Package :  com.unity.modules.unitywebrequesttexture@1.0.0
    143.     (location: C:\Program Files\Unity\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequesttexture)
    144. [Package Manager]  * Package :  com.unity.modules.unitywebrequestwww@1.0.0
    145.     (location: C:\Program Files\Unity\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestwww)
    146. [Package Manager]  * Package :  com.unity.modules.vehicles@1.0.0
    147.     (location: C:\Program Files\Unity\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vehicles)
    148. [Package Manager]  * Package :  com.unity.modules.video@1.0.0
    149.     (location: C:\Program Files\Unity\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.video)
    150. [Package Manager]  * Package :  com.unity.modules.vr@1.0.0
    151.     (location: C:\Program Files\Unity\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vr)
    152. [Package Manager]  * Package :  com.unity.modules.wind@1.0.0
    153.     (location: C:\Program Files\Unity\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.wind)
    154. [Package Manager]  * Package :  com.unity.modules.xr@1.0.0
    155.     (location: C:\Program Files\Unity\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.xr)
    156. [Package Manager] Done registering packages in 0.01s seconds
    157. IsTimeToCheckForNewEditor: Update time 1548100167 current 1548098770
    158. Initialize engine version: 2018.3.2f1 (b3c100a4b73a)
    159. GfxDevice: creating device client; threaded=1
    160. Direct3D:
    161.     Version:  Direct3D 11.0 [level 11.1]
    162.     Renderer: Intel(R) HD Graphics 630 (ID=0x5912)
    163.     Vendor:  
    164.     VRAM:     12385 MB
    165.     Driver:   25.20.100.6323
    166. [EnlightenBakeManager] m_Clear = false;
    167. WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader
    168. WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader.
    169. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'Flip_RGBARect_To_RGBA' has no vertex shader
    170. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
    171. WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass 'RGBAExternal_To_RGBA' has no vertex shader
    172. WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default shader.
    173. Initialize mono
    174. Mono path[0] = 'C:/Program Files/Unity/Editor/Data/Managed'
    175. Mono path[1] = 'C:/Program Files/Unity/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
    176. Mono config path = 'C:/Program Files/Unity/Editor/Data/MonoBleedingEdge/etc'
    177. Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=0.0.0.0:56360
    178. Begin MonoManager ReloadAssembly
    179. Refreshing native plugins compatible for Editor in 0.32 ms, found 3 plugins.
    180. Initializing Unity.PackageManager (PackageManager) v2018.3.2 for Unity v2018.3.2f1
    181. Registering precompiled unity dll's ...
    182. Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\AndroidPlayer/UnityEditor.Android.Extensions.dll
    183. Register platform support module: C:/Program Files/Unity/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
    184. Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\WebGLSupport/UnityEditor.WebGL.Extensions.dll
    185. Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
    186. Registered in 0.002354 seconds.
    187. Registering platform support modules:
    188. Registered platform support modules in: 0.0687866s.
    189. Native extension for Android target not found
    190. Native extension for iOS target not found
    191. Native extension for WebGL target not found
    192. Native extension for WindowsStandalone target not found
    193. Refreshing native plugins compatible for Editor in 0.36 ms, found 3 plugins.
    194. Preloading 1 native plugins for Editor in 0.89 ms.
    195. Mono: successfully reloaded assembly
    196. - Completed reload, in  1.093 seconds
    197. Registering precompiled user dll's ...
    198. Registered in 0.029797 seconds.
    199. Platform modules already initialized, skipping
    200. Begin MonoManager ReloadAssembly
    201. Initializing Unity.PackageManager (PackageManager) v2018.3.2 for Unity v2018.3.2f1
    202. Registering platform support modules:
    203. Registered platform support modules in: 0.0462995s.
    204. Native extension for Android target not found
    205. Native extension for iOS target not found
    206. Native extension for WebGL target not found
    207. Native extension for WindowsStandalone target not found
    208. Refreshing native plugins compatible for Editor in 0.41 ms, found 3 plugins.
    209. Preloading 1 native plugins for Editor in 0.11 ms.
    210. Mono: successfully reloaded assembly
    211. - Completed reload, in  1.083 seconds
    212. Platform modules already initialized, skipping
    213. Validating Project structure ... 0.000888 seconds.
    214. Refresh: detecting if any assets need to be imported or removed ...
    215.  
    216. Refresh Completed time: 0.015550s
    217.     Asset Scan time: 0.014043s
    218.     Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
    219.     Asset Import (Scripting) time: 0.000000s (count: 0)
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    224.     Dependent Assets to Import Queue time: 0.000000s
    225.  
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    227. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
    228. WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader
    229. WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader.
    230. WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass 'RGBAExternal_To_RGBA' has no vertex shader
    231. WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default shader.
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    233. Initializing Unity extensions:
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    243. 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Editor/UnityEditor.SpatialTracking.dll'  GUID: b5da970776034f77a070d99423d68791
    244. 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll'  GUID: 870353891bb340e2b2a9c8707e7419ba
    245. 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll'  GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1
    246. 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll'  GUID: ead147da21254ff9a0a936bdd75e1680
    247. 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Runtime/UnityEngine.GoogleAudioSpatializer.dll'  GUID: e4f4cf1b9b434137a499903a7a1d651a
    248. 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll'  GUID: 4ba2329b63d54f0187bcaa12486b1b0f
    249. 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll'  GUID: 3a84de5cd0624681b6b6dcd8921d912a
    250. 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll'  GUID: 80a3616ca19596e4da0f10f14d241e9f
    251. 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll'  GUID: 4113173d5e95493ab8765d7b08371de4
    252. 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll'  GUID: 4b3fa4bde7f1451a8218c03ee6a8ded8
    253. 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll'  GUID: 7668179ede524d6396c8b7d84461ea29
    254. Load scene 'Assets/Scenes/SampleScene.unity' time: 0.013653 ms
    255. Unloading 634 Unused Serialized files (Serialized files now loaded: 0)
    256. System memory in use before: 137.4 MB.
    257. System memory in use after: 136.1 MB.
    258.  
    259. Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 1355.
    260. Total: 6.517184 ms (FindLiveObjects: 0.500906 ms CreateObjectMapping: 0.052907 ms MarkObjects: 3.999284 ms  DeleteObjects: 1.962949 ms)
    261.  
    262. <RI> Initialized touch support.
    263.  
    264. <RI> Initialized touch support.
    265.  
    266. <RI> Initialized touch support.
    267.  
    268. <RI> Initialized touch support.
    269.  
    270. <RI> Initialized touch support.
    271.  
    272. <RI> Initialized touch support.
    273.  
    274. <RI> Initialized touch support.
    275.  
    276. <RI> Initialized touch support.
    277.  
    278. Couldn't get method 'SceneToolbarIsExtended' from type ProGrids.pg_Editor
    279. UnityEngine.DebugLogHandler:Internal_Log()
    280. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    281. UnityEngine.Logger:Log(LogType, Object)
    282. UnityEngine.Debug:LogWarning(Object)
    283. UnityEngine.ProBuilder.Log:PrintToConsole(String, LogType) (at Library\PackageCache\com.unity.probuilder@4.0.2\Runtime\Core\Log.cs:271)
    284. UnityEngine.ProBuilder.Log:DoPrint(String, LogType) (at Library\PackageCache\com.unity.probuilder@4.0.2\Runtime\Core\Log.cs:201)
    285. UnityEngine.ProBuilder.Log:Warning(String) (at Library\PackageCache\com.unity.probuilder@4.0.2\Runtime\Core\Log.cs:166)
    286. UnityEngine.ProBuilder.Log:Warning(String, Object[]) (at Library\PackageCache\com.unity.probuilder@4.0.2\Runtime\Core\Log.cs:160)
    287. UnityEditor.ProBuilder.ReflectionUtility:GetOpenDelegate(Type, String) (at Library\PackageCache\com.unity.probuilder@4.0.2\Editor\EditorCore\ReflectionUtility.cs:126)
    288. UnityEditor.ProBuilder.ProGridsInterface:SceneToolbarIsExtended() (at Library\PackageCache\com.unity.probuilder@4.0.2\Editor\EditorCore\ProGridsInterface.cs:123)
    289. UnityEditor.ProBuilder.ProBuilderEditor:OnEnable() (at Library\PackageCache\com.unity.probuilder@4.0.2\Editor\EditorCore\ProBuilderEditor.cs:300)
    290. UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget()
    291. UnityEditor.WindowLayout:LoadWindowLayout(String, Boolean) (at C:\buildslave\unity\build\Editor\Mono\GUI\WindowLayout.cs:495)
    292. (Filename: Library/PackageCache/com.unity.probuilder@4.0.2/Runtime/Core/Log.cs Line: 271)
    293.  
    294. Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
    295. <RI> Initializing input.
    296.  
    297. XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
    298. <RI> Input initialized.
    299.  
    300. Created GICache directory at C:/Users/Dave/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.027s, timestamps: [7.182 - 7.209]
    301. Issue TrimJob to reduce GI Cache size to maximum 10GB at: 'C:/Users/Dave/AppData/LocalLow/Unity/Caches/GiCache'
    302. [00:00:00] Enlighten: Precompute started.
    303. [PathTracer] Issuing atlassing job. Atlas hash: c76fea2bdba0708c9660795577e6727f, width: 512, height: 512
    304. TrimDiskCacheJob: Current cache size 26mb
    305. [00:00:00] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.05s wallclock)
    306. [PathTracer] Integrated atlassing. Atlas hash: c76fea2bdba0708c9660795577e6727f -> Atlas count: 0 -> Instance count: 0 -> Estimated texel count: 0.000M.
    307. [00:00:00] Enlighten: Finished 1 Tetrahedralize Probes job (0.01s execute, 0.00s integrate, 0.05s wallclock)
    308. [00:00:00] Enlighten: Precompute took 0.106535 seconds.
    309. Enlighten scene contents:   0 geometries.   0 instances.   0 systems.   0 probe groups.   0 cube maps. Scene is up-to-date.
    310. [00:00:00] Enlighten: Bake started.
    311. Setting up 4 worker threads for Enlighten.
    312.  Thread -> id: 6240 -> priority: 1
    313.  Thread -> id: 758c -> priority: 1
    314.  Thread -> id: bb24 -> priority: 1
    315.  Thread -> id: cf68 -> priority: 1
    316. [00:00:01] Enlighten: Finished 1 Create Input Lighting job (0.00s execute, 0.00s integrate, 0.05s wallclock)
    317. [PathTracer][LP] Issuing deduplication and tetrahedralization job. Combined: 80257199cfa681a16be5e09b3c2208f4, tetrahedralized probes: 00000000000000000000000000000000, non-tetrahedralized probes: 00000000000000000000000000000000, dependencies: 00000000000000000000000000000000
    318. [00:00:01] Enlighten: Finished 1 Bake Runtime job (0.05s execute, 0.00s integrate, 0.06s wallclock)
    319. [00:00:01] Enlighten: Bake took 0.107796 seconds.
    320. [PathTracer][LP] Integrating deduplicated and tetrahedralized probes for hash 80257199cfa681a16be5e09b3c2208f4.
    321. UPID Received '5d7c414d-b8f2-48b0-961b-cb61f0487cbe'.
    322. [PathTracer] Common reset.
    323. [PathTracer] Lightmap reset.
    324. [PathTracer][LP] Light probes reset.
    325. [PathTracer][CB] Custom bakes reset.
    326. [PathTracer] building lightmap data asset.
    327. [PathTracer] m_Clear = false;
    328. gi::BakeBackendSwitch: Clear() active clients.
    329. [EnlightenBakeManager] m_Clear = false;
    330. [PathTracer] building lightmap data asset.
    331. [PathTracer] m_Clear = false;
    332. gi::BakeBackendSwitch: switching bake backend from 3 to 1.
    333. [00:00:01] Enlighten: Bake started.
    334. [00:00:01] Enlighten: Finished 1 Create Input Lighting job (0.00s execute, 0.00s integrate, 0.06s wallclock)
    335. [00:00:01] Enlighten: Finished 1 Bake Runtime job (0.04s execute, 0.00s integrate, 0.05s wallclock)
    336. [00:00:01] Enlighten: Bake took 0.109820 seconds.
    337. [PathTracer] Updated environment lighting, hash 64363b7a744862f2cae79ec3a5f7b458.
    338. [PathTracer] Common reset.
    339. [PathTracer] Lightmap reset.
    340. [PathTracer][LP] Light probes reset.
    341. [PathTracer] building lightmap data asset.
    342. [00:00:02] Enlighten: Reflection Probes started.
    343. [00:00:02] Enlighten: Finished 1 Bake Ambient Probe job (0.00s execute, 0.00s integrate, 0.06s wallclock)
    344. [00:00:02] Enlighten: Finished 1 Reflection System job (0.00s execute, 0.00s integrate, 0.06s wallclock)
    345. [00:00:02] Enlighten: LightingDataAsset started.
    346. [PathTracer] Fetching lightmaps for lightmap data asset started.
    347. [PathTracer] Fetching lightmaps for lightmap data asset finished.
    348. > Collecting Enlighten data
    349. Refresh: detecting if any assets need to be imported or removed ...
    350.  
    351. Refresh Completed time: 0.015585s
    352.    Asset Scan time: 0.014075s
    353.    Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
    354.    Asset Import (Scripting) time: 0.000000s (count: 0)
    355.    Post Processs Assets (Scripting) time: 0.000000s
    356.    Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
    357.    Asset Import (Non Scripting) time: 0.000000s (count: 0)
    358.    Post Process Assets (Non Scripting) time: 0.000000s
    359.    Dependent Assets to Import Queue time: 0.000000s
    360.  
    361. Couldn't get method 'GetPivot' from type ProGrids.pg_Editor
    362. UnityEngine.DebugLogHandler:Internal_Log()
    363. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    364. UnityEngine.Logger:Log(LogType, Object)
    365. UnityEngine.Debug:LogWarning(Object)
    366. UnityEngine.ProBuilder.Log:PrintToConsole(String, LogType) (at Library\PackageCache\com.unity.probuilder@4.0.2\Runtime\Core\Log.cs:271)
    367. UnityEngine.ProBuilder.Log:DoPrint(String, LogType) (at Library\PackageCache\com.unity.probuilder@4.0.2\Runtime\Core\Log.cs:201)
    368. UnityEngine.ProBuilder.Log:Warning(String) (at Library\PackageCache\com.unity.probuilder@4.0.2\Runtime\Core\Log.cs:166)
    369. UnityEngine.ProBuilder.Log:Warning(String, Object[]) (at Library\PackageCache\com.unity.probuilder@4.0.2\Runtime\Core\Log.cs:160)
    370. UnityEditor.ProBuilder.ReflectionUtility:GetOpenDelegate(Type, String) (at Library\PackageCache\com.unity.probuilder@4.0.2\Editor\EditorCore\ReflectionUtility.cs:126)
    371. UnityEditor.ProBuilder.ProGridsInterface:GetPivot(Vector3&) (at Library\PackageCache\com.unity.probuilder@4.0.2\Editor\EditorCore\ProGridsInterface.cs:212)
    372. UnityEditor.ProBuilder.Actions.NewPolyShape:DoAction() (at Library\PackageCache\com.unity.probuilder@4.0.2\Editor\MenuActions\Editors\NewPolyShape.cs:48)
    373. UnityEditor.ProBuilder.MenuAction:DoButton(Boolean, Boolean, Rect&, GUILayoutOption[]) (at Library\PackageCache\com.unity.probuilder@4.0.2\Editor\EditorCore\MenuAction.cs:335)
    374. UnityEditor.ProBuilder.EditorToolbar:OnGUI() (at Library\PackageCache\com.unity.probuilder@4.0.2\Editor\EditorCore\EditorToolbar.cs:367)
    375. UnityEditor.ProBuilder.ProBuilderEditor:OnGUI() (at Library\PackageCache\com.unity.probuilder@4.0.2\Editor\EditorCore\ProBuilderEditor.cs:446)
    376. System.Reflection.MonoMethod:InternalInvoke()
    377. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    378. System.Reflection.MethodBase:Invoke(Object, Object[])
    379. UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:342)
    380. UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:336)
    381. UnityEditor.HostView:InvokeOnGUI(Rect, Rect) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:302)
    382. UnityEditor.DockArea:DrawView(Rect, Rect, Boolean, Boolean, Boolean) (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:361)
    383. UnityEditor.DockArea:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:320)
    384. UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:244)
    385. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:438)
    386. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:421)
    387. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:401)
    388. UnityEngine.Experimental.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:511)
    389. UnityEngine.Experimental.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:307)
    390. UnityEngine.Experimental.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:176)
    391. UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:245)
    392. UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:68)
    393. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
    394. (Filename: Library/PackageCache/com.unity.probuilder@4.0.2/Runtime/Core/Log.cs Line: 271)
    395.  
    396. <RI> Initialized touch support.
    397.  
    398. NullReferenceException: Object reference not set to an instance of an object
    399.   at UnityEditor.ProBuilder.ReflectionUtility.GetOpenDelegateOnProperty[T] (System.Type type, System.String propertyName, System.Reflection.BindingFlags bindings) [0x0000a] in C:\Users\Public\Documents\Unity Projects\ProGridsException\Library\PackageCache\com.unity.probuilder@4.0.2\Editor\EditorCore\ReflectionUtility.cs:160
    400.   at UnityEditor.ProBuilder.ProGridsInterface.GetProGridsInstance () [0x00020] in C:\Users\Public\Documents\Unity Projects\ProGridsException\Library\PackageCache\com.unity.probuilder@4.0.2\Editor\EditorCore\ProGridsInterface.cs:69
    401.   at UnityEditor.ProBuilder.ProGridsInterface.GridVisible () [0x00001] in C:\Users\Public\Documents\Unity Projects\ProGridsException\Library\PackageCache\com.unity.probuilder@4.0.2\Editor\EditorCore\ProGridsInterface.cs:172
    402.   at UnityEditor.ProBuilder.EditorHandleUtility.GetPlaneFromProGridsAxis (UnityEngine.Vector2 mousePosition, UnityEngine.Plane& plane) [0x00001] in C:\Users\Public\Documents\Unity Projects\ProGridsException\Library\PackageCache\com.unity.probuilder@4.0.2\Editor\EditorCore\EditorHandleUtility.cs:544
    403.   at UnityEditor.ProBuilder.EditorHandleUtility.FindBestPlane (UnityEngine.Vector2 mousePosition) [0x00011] in C:\Users\Public\Documents\Unity Projects\ProGridsException\Library\PackageCache\com.unity.probuilder@4.0.2\Editor\EditorCore\EditorHandleUtility.cs:498
    404.   at UnityEditor.ProBuilder.PolyShapeEditor.SetupInputPlane (UnityEngine.Vector2 mousePosition) [0x00001] in C:\Users\Public\Documents\Unity Projects\ProGridsException\Library\PackageCache\com.unity.probuilder@4.0.2\Editor\EditorCore\PolyShapeEditor.cs:402
    405.   at UnityEditor.ProBuilder.PolyShapeEditor.DoPointPlacement () [0x0011c] in C:\Users\Public\Documents\Unity Projects\ProGridsException\Library\PackageCache\com.unity.probuilder@4.0.2\Editor\EditorCore\PolyShapeEditor.cs:316
    406.   at UnityEditor.ProBuilder.PolyShapeEditor.OnSceneGUI () [0x0014e] in C:\Users\Public\Documents\Unity Projects\ProGridsException\Library\PackageCache\com.unity.probuilder@4.0.2\Editor\EditorCore\PolyShapeEditor.cs:274
    407.   at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&)
    408.   at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <ac823e2bb42b41bda67924a45a0173c3>:0
    409. Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
    410.   at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in <ac823e2bb42b41bda67924a45a0173c3>:0
    411.   at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <ac823e2bb42b41bda67924a45a0173c3>:0
    412.   at UnityEditor.SceneView.CallOnSceneGUI () [0x00077] in C:\buildslave\unity\build\Editor\Mono\SceneView\SceneView.cs:2833
    413.   at UnityEditor.SceneView.HandleSelectionAndOnSceneGUI () [0x0000d] in C:\buildslave\unity\build\Editor\Mono\SceneView\SceneView.cs:2122
    414.   at UnityEditor.SceneView.OnGUI () [0x00376] in C:\buildslave\unity\build\Editor\Mono\SceneView\SceneView.cs:1983
    415.   at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&)
    416.   at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <ac823e2bb42b41bda67924a45a0173c3>:0
    417. Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
    418.   at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in <ac823e2bb42b41bda67924a45a0173c3>:0
    419.   at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <ac823e2bb42b41bda67924a45a0173c3>:0
    420.   at UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) [0x00015] in C:\buildslave\unity\build\Editor\Mono\HostView.cs:342
    421.   at UnityEditor.HostView.Invoke (System.String methodName) [0x00009] in C:\buildslave\unity\build\Editor\Mono\HostView.cs:336
    422.   at UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) [0x0011d] in C:\buildslave\unity\build\Editor\Mono\HostView.cs:310
    423.   at UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect, System.Boolean customBorder, System.Boolean floatingWindow, System.Boolean isBottomTab) [0x0008d] in C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:361
    424.   at UnityEditor.DockArea.OldOnGUI () [0x001d1] in C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:320
    425.   at UnityEngine.Experimental.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout) [0x00225] in C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:266
    426.   at UnityEngine.Experimental.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect) [0x00067] in C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:438
    427.   at UnityEngine.Experimental.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e) [0x00010] in C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:421
    428.   at UnityEngine.Experimental.UIElements.IMGUIContainer.HandleEvent (UnityEngine.Experimental.UIElements.EventBase evt) [0x00043] in C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:401
    429.   at UnityEngine.Experimental.UIElements.EventDispatcher.PropagateEvent (UnityEngine.Experimental.UIElements.EventBase evt) [0x00116] in C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:754
    430.   at UnityEngine.Experimental.UIElements.EventDispatcher.ProcessEvent (UnityEngine.Experimental.UIElements.EventBase evt, UnityEngine.Experimental.UIElements.IPanel panel) [0x0043c] in C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:599
    431.   at UnityEngine.Experimental.UIElements.EventDispatcher.Dispatch (UnityEngine.Experimental.UIElements.EventBase evt, UnityEngine.Experimental.UIElements.IPanel panel, UnityEngine.Experimental.UIElements.DispatchMode dispatchMode) [0x00048] in C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:307
    432.   at UnityEngine.Experimental.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.Experimental.UIElements.EventBase e, UnityEngine.Experimental.UIElements.DispatchMode dispatchMode) [0x00024] in C:\buildslave\unity\build\Modules\UIElements\Panel.cs:176
    433.   at UnityEngine.Experimental.UIElements.UIElementsUtility.DoDispatch (UnityEngine.Experimental.UIElements.BaseVisualElementPanel panel) [0x00093] in C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:245
    434.   at UnityEngine.Experimental.UIElements.UIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) [0x00030] in C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:68
    435.   at UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) [0x00012] in C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179
    436. (Filename: Library/PackageCache/com.unity.probuilder@4.0.2/Editor/EditorCore/ReflectionUtility.cs Line: 160)
    437.  
    438. <RI> Initialized touch support.
    439.  
    440. <RI> Initialized touch support.
    441.  
    442. Couldn't get method 'GetPivot' from type ProGrids.pg_Editor
    443. UnityEngine.DebugLogHandler:Internal_Log()
    444. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    445. UnityEngine.Logger:Log(LogType, Object)
    446. UnityEngine.Debug:LogWarning(Object)
    447. UnityEngine.ProBuilder.Log:PrintToConsole(String, LogType) (at Library\PackageCache\com.unity.probuilder@4.0.2\Runtime\Core\Log.cs:271)
    448. UnityEngine.ProBuilder.Log:DoPrint(String, LogType) (at Library\PackageCache\com.unity.probuilder@4.0.2\Runtime\Core\Log.cs:201)
    449. UnityEngine.ProBuilder.Log:Warning(String) (at Library\PackageCache\com.unity.probuilder@4.0.2\Runtime\Core\Log.cs:166)
    450. UnityEngine.ProBuilder.Log:Warning(String, Object[]) (at Library\PackageCache\com.unity.probuilder@4.0.2\Runtime\Core\Log.cs:160)
    451. UnityEditor.ProBuilder.ReflectionUtility:GetOpenDelegate(Type, String) (at Library\PackageCache\com.unity.probuilder@4.0.2\Editor\EditorCore\ReflectionUtility.cs:126)
    452. UnityEditor.ProBuilder.ProGridsInterface:GetPivot(Vector3&) (at Library\PackageCache\com.unity.probuilder@4.0.2\Editor\EditorCore\ProGridsInterface.cs:212)
    453. UnityEditor.ProBuilder.Actions.NewPolyShape:DoAction() (at Library\PackageCache\com.unity.probuilder@4.0.2\Editor\MenuActions\Editors\NewPolyShape.cs:48)
    454. UnityEditor.ProBuilder.MenuAction:DoButton(Boolean, Boolean, Rect&, GUILayoutOption[]) (at Library\PackageCache\com.unity.probuilder@4.0.2\Editor\EditorCore\MenuAction.cs:335)
    455. UnityEditor.ProBuilder.EditorToolbar:OnGUI() (at Library\PackageCache\com.unity.probuilder@4.0.2\Editor\EditorCore\EditorToolbar.cs:367)
    456. UnityEditor.ProBuilder.ProBuilderEditor:OnGUI() (at Library\PackageCache\com.unity.probuilder@4.0.2\Editor\EditorCore\ProBuilderEditor.cs:446)
    457. System.Reflection.MonoMethod:InternalInvoke()
    458. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    459. System.Reflection.MethodBase:Invoke(Object, Object[])
    460. UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:342)
    461. UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:336)
    462. UnityEditor.HostView:InvokeOnGUI(Rect, Rect) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:302)
    463. UnityEditor.DockArea:DrawView(Rect, Rect, Boolean, Boolean, Boolean) (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:361)
    464. UnityEditor.DockArea:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:320)
    465. UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Matrix4x4, Rect, Boolean) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:244)
    466. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event, Matrix4x4, Rect) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:438)
    467. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:421)
    468. UnityEngine.Experimental.UIElements.IMGUIContainer:HandleEvent(EventBase) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:401)
    469. UnityEngine.Experimental.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:511)
    470. UnityEngine.Experimental.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:307)
    471. UnityEngine.Experimental.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:176)
    472. UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:245)
    473. UnityEngine.Experimental.UIElements.UIElementsUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:68)
    474. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179)
    475. (Filename: Library/PackageCache/com.unity.probuilder@4.0.2/Runtime/Core/Log.cs Line: 271)
    476.  
    477. NullReferenceException: Object reference not set to an instance of an object
    478.  at UnityEditor.ProBuilder.ReflectionUtility.GetOpenDelegateOnProperty[T] (System.Type type, System.String propertyName, System.Reflection.BindingFlags bindings) [0x0000a] in C:\Users\Public\Documents\Unity Projects\ProGridsException\Library\PackageCache\com.unity.probuilder@4.0.2\Editor\EditorCore\ReflectionUtility.cs:160
    479.  at UnityEditor.ProBuilder.ProGridsInterface.GetProGridsInstance () [0x00020] in C:\Users\Public\Documents\Unity Projects\ProGridsException\Library\PackageCache\com.unity.probuilder@4.0.2\Editor\EditorCore\ProGridsInterface.cs:69
    480.  at UnityEditor.ProBuilder.ProGridsInterface.GridVisible () [0x00001] in C:\Users\Public\Documents\Unity Projects\ProGridsException\Library\PackageCache\com.unity.probuilder@4.0.2\Editor\EditorCore\ProGridsInterface.cs:172
    481.  at UnityEditor.ProBuilder.EditorHandleUtility.GetPlaneFromProGridsAxis (UnityEngine.Vector2 mousePosition, UnityEngine.Plane& plane) [0x00001] in C:\Users\Public\Documents\Unity Projects\ProGridsException\Library\PackageCache\com.unity.probuilder@4.0.2\Editor\EditorCore\EditorHandleUtility.cs:544
    482.  at UnityEditor.ProBuilder.EditorHandleUtility.FindBestPlane (UnityEngine.Vector2 mousePosition) [0x00011] in C:\Users\Public\Documents\Unity Projects\ProGridsException\Library\PackageCache\com.unity.probuilder@4.0.2\Editor\EditorCore\EditorHandleUtility.cs:498
    483.  at UnityEditor.ProBuilder.PolyShapeEditor.SetupInputPlane (UnityEngine.Vector2 mousePosition) [0x00001] in C:\Users\Public\Documents\Unity Projects\ProGridsException\Library\PackageCache\com.unity.probuilder@4.0.2\Editor\EditorCore\PolyShapeEditor.cs:402
    484.  at UnityEditor.ProBuilder.PolyShapeEditor.DoPointPlacement () [0x0011c] in C:\Users\Public\Documents\Unity Projects\ProGridsException\Library\PackageCache\com.unity.probuilder@4.0.2\Editor\EditorCore\PolyShapeEditor.cs:316
    485.  at UnityEditor.ProBuilder.PolyShapeEditor.OnSceneGUI () [0x0014e] in C:\Users\Public\Documents\Unity Projects\ProGridsException\Library\PackageCache\com.unity.probuilder@4.0.2\Editor\EditorCore\PolyShapeEditor.cs:274
    486.  at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&)
    487.  at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <ac823e2bb42b41bda67924a45a0173c3>:0
    488. Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
    489.  at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in <ac823e2bb42b41bda67924a45a0173c3>:0
    490.  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <ac823e2bb42b41bda67924a45a0173c3>:0
    491.  at UnityEditor.SceneView.CallOnSceneGUI () [0x00077] in C:\buildslave\unity\build\Editor\Mono\SceneView\SceneView.cs:2833
    492.  at UnityEditor.SceneView.HandleSelectionAndOnSceneGUI () [0x0000d] in C:\buildslave\unity\build\Editor\Mono\SceneView\SceneView.cs:2122
    493.  at UnityEditor.SceneView.OnGUI () [0x00376] in C:\buildslave\unity\build\Editor\Mono\SceneView\SceneView.cs:1983
    494.  at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&)
    495.  at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <ac823e2bb42b41bda67924a45a0173c3>:0
    496. Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
    497.  at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in <ac823e2bb42b41bda67924a45a0173c3>:0
    498.  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <ac823e2bb42b41bda67924a45a0173c3>:0
    499.  at UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) [0x00015] in C:\buildslave\unity\build\Editor\Mono\HostView.cs:342
    500.  at UnityEditor.HostView.Invoke (System.String methodName) [0x00009] in C:\buildslave\unity\build\Editor\Mono\HostView.cs:336
    501.  at UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) [0x0011d] in C:\buildslave\unity\build\Editor\Mono\HostView.cs:310
    502.  at UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect, System.Boolean customBorder, System.Boolean floatingWindow, System.Boolean isBottomTab) [0x0008d] in C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:361
    503.  at UnityEditor.DockArea.OldOnGUI () [0x001d1] in C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:320
    504.  at UnityEngine.Experimental.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout) [0x00225] in C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:266
    505.  at UnityEngine.Experimental.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect) [0x00067] in C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:438
    506.  at UnityEngine.Experimental.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e) [0x00010] in C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:421
    507.  at UnityEngine.Experimental.UIElements.IMGUIContainer.HandleEvent (UnityEngine.Experimental.UIElements.EventBase evt) [0x00043] in C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:401
    508.  at UnityEngine.Experimental.UIElements.EventDispatcher.PropagateEvent (UnityEngine.Experimental.UIElements.EventBase evt) [0x00116] in C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:754
    509.  at UnityEngine.Experimental.UIElements.EventDispatcher.ProcessEvent (UnityEngine.Experimental.UIElements.EventBase evt, UnityEngine.Experimental.UIElements.IPanel panel) [0x0043c] in C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:599
    510.  at UnityEngine.Experimental.UIElements.EventDispatcher.Dispatch (UnityEngine.Experimental.UIElements.EventBase evt, UnityEngine.Experimental.UIElements.IPanel panel, UnityEngine.Experimental.UIElements.DispatchMode dispatchMode) [0x00048] in C:\buildslave\unity\build\Modules\UIElements\EventDispatcher.cs:307
    511.  at UnityEngine.Experimental.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.Experimental.UIElements.EventBase e, UnityEngine.Experimental.UIElements.DispatchMode dispatchMode) [0x00024] in C:\buildslave\unity\build\Modules\UIElements\Panel.cs:176
    512.  at UnityEngine.Experimental.UIElements.UIElementsUtility.DoDispatch (UnityEngine.Experimental.UIElements.BaseVisualElementPanel panel) [0x00093] in C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:245
    513.  at UnityEngine.Experimental.UIElements.UIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) [0x00030] in C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:68
    514.  at UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) [0x00012] in C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:179
    515. (Filename: Library/PackageCache/com.unity.probuilder@4.0.2/Editor/EditorCore/ReflectionUtility.cs Line: 160)
    516.  
    517. <RI> Initialized touch support.
    518.  
    519. Refresh: detecting if any assets need to be imported or removed ...
    520.  
    521. Refresh Completed time: 0.017585s
    522.    Asset Scan time: 0.015665s
    523.    Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
    524.    Asset Import (Scripting) time: 0.000000s (count: 0)
    525.    Post Processs Assets (Scripting) time: 0.000000s
    526.    Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
    527.    Asset Import (Non Scripting) time: 0.000000s (count: 0)
    528.    Post Process Assets (Non Scripting) time: 0.000000s
    529.    Dependent Assets to Import Queue time: 0.000000s
    530.  
    531. Refresh: detecting if any assets need to be imported or removed ...
    532.  
    533. Refresh Completed time: 0.017026s
    534.    Asset Scan time: 0.015379s
    535.    Asset Hashing: 0.000000s [0 B, 0.000000 mb/s]
    536.    Asset Import (Scripting) time: 0.000000s (count: 0)
    537.    Post Processs Assets (Scripting) time: 0.000000s
    538.    Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s]
    539.    Asset Import (Non Scripting) time: 0.000000s (count: 0)
    540.    Post Process Assets (Non Scripting) time: 0.000000s
    541.    Dependent Assets to Import Queue time: 0.000000s
    542.  
    543.  
     
  5. BeyondInfiniti

    BeyondInfiniti

    Joined:
    Jun 24, 2018
    Posts:
    10
    ProBuilder 4.0.2 (from Package Manger) and ProGrids 2.5.0f0 (from Asset Store).

    Yep, exact same issue. I did also get the error with other ProBuilder tools but I didn't take note which ones it was.
     
  6. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    708
    Hi! I'd recommend upgrading to the Package Manager version of ProGrids also- quite a few fixes and changes, especially for 18.3 and up (which is required for PB4).

    Let me know how that works?
     
  7. daveandersen

    daveandersen

    Joined:
    Jan 12, 2019
    Posts:
    4
    I'm experiencing this issue with the latest version of ProGrids, i.e. version: 2.5.0f0, and ProBuilder, i.e. version: 4.0.2.
     
  8. BeyondInfiniti

    BeyondInfiniti

    Joined:
    Jun 24, 2018
    Posts:
    10
    I was unaware that there was a newer preview version available. By default preview packages are disabled so I had to manually enable it to see the new version (3.0.3 preview, ProGrids at all even), which I only discovered after mousing around the package manager. The ProGrids asset store page, nor the ProCore ProGrids install page mention anything about a preview version being necessary for 18.3, which is now officially released.

    Yes it does work now, thank you. I suggest you should make it clear somewhere (probably on both the pages that I linked above) that the preview version is necessary for 2018.3.

    Enable preview packages in the Package Manager and use the preview version of ProGrids from there (3.0.3).
     
    Last edited: Jan 22, 2019
    MassimoFrancesco and StevenHook like this.
  9. daveandersen

    daveandersen

    Joined:
    Jan 12, 2019
    Posts:
    4
  10. Deleted User

    Deleted User

    Guest

    But the "snap on scale" feature not working from progrids preview 3.0.3 . That is why i am using progrids from asset store.
     
  11. BryanRCH

    BryanRCH

    Joined:
    Jan 25, 2019
    Posts:
    2
    I have the same problem. How did you solve it?
     
  12. BryanRCH

    BryanRCH

    Joined:
    Jan 25, 2019
    Posts:
    2
    Could you help me? How do I update Progrids?
    I tried from the Package Manager, but it did not work. I do not find progrids

    <a href="https://ibb.co/PDZwpm4"><img src="https://i.ibb.co/LNznwk6/probuilder.png" alt="probuilder" border="0"></a>
     

    Attached Files:

  13. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    708
    Hi! You'll need to click "Advanced" then enable "Preview Packages".
     
  14. Deleted User

    Deleted User

    Guest

    Bri,,,But the "snap on scale" feature not working from progrids preview 3.0.3 . That is why i am using progrids from asset store.
     
  15. superdupergc

    superdupergc

    Joined:
    Jun 21, 2013
    Posts:
    17
    I had this issue, so I importing the progrids preview version in u2018.3.4f1, but now I get: "The type or namespace ProGrids does not exist in namespace "unityengine""

    Any suggestions?
     
    Last edited: Feb 3, 2019
  16. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    708
    Hey! :) I just opened a new 18.3.4f1 project, imported ProGrids 303p4, and it worked fine here (of course :p ). Did your error come from PG, or perhaps a script that was referencing PG? Thanks!
     
    superdupergc likes this.
  17. superdupergc

    superdupergc

    Joined:
    Jun 21, 2013
    Posts:
    17
    Oh gosh - it was PG, but it was the old version of PG that I hadn't deleted yet. That's fixed now, thank you!
     
    gabrielw_unity likes this.
  18. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    708
    Awesome, glad that helped!
     
  19. ozzypwnya

    ozzypwnya

    Joined:
    Apr 16, 2019
    Posts:
    2
    Hey,

    Im new to Unity.
    Getting similar errors to the provided above..
    "
    The type or namespace name 'ProGrids' does not exist in the namespace 'UnityEngine' (are you missing an assembly reference?)
    "

    I initially imported via asset store, and now installed 3.0.3-4 (preview) through package manager yet still getting errors..
    I get this alert additionally:
    "
    GUID [6367e9291991f466897f892a41dd75ff] for asset 'Packages/com.unity.progrids/Editor/GridRenderer.cs' conflicts with:
    'Assets/ProCore/ProGrids/Editor/pg_GridRenderer.cs' (current owner)
    We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored.
    "


    any suggestions?

    Thanks
     
  20. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    708
    Hi! Silly question, but did you make sure to delete the old ProGrids first, like superdupergc mentioned above? :)
     
  21. MassimoFrancesco

    MassimoFrancesco

    Joined:
    Jul 6, 2019
    Posts:
    12
    Thank you BeyondInfiniti I wouldn't have found this without your info.

    Gabriel, I would also recommend to add this detailed information in your Asset Store description. I saw the info there, but could not find it in the package manager.
    I'm currently following a paid Udemy course, and neither the tutor did know this (he installed Asset Store version too).
    Then I got multiple errors (NullReferenceExceptions, edge loops not working, etc.) I found this thread here.
    I guess there are thousands of people right now running into the same issue.

    So, even with ProGrids 3.0.3, ProBuilder 4.0.5 and Unity 2019.1.1f1 (all up to date) I get the same error that "deleted user" described, that Snap On Scale does not work, even when selected.

    Is there any fix for that?
     
  22. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    708
    Hi! We're actually working on a simpler, native-to-Unity grid snapping solution now - that will make everything play nicely together, and not require extra downloads/etc. Should land in 19.3!
     
    RabidBat likes this.
  23. ManupMont

    ManupMont

    Joined:
    Mar 18, 2020
    Posts:
    1
    Hi, so I installed probuilder and progrids form the asset store. probuilder works perfectly but progrids does not. whenever I go to tools>progrids>Progrids window the window does not show up. I am using Unity 2019.3.5f1 personal. Is there a way to fix this?
     
  24. kaarrrllll

    kaarrrllll

    Unity Technologies

    Joined:
    Aug 24, 2017
    Posts:
    258
    The Asset Store versions are no longer supported. Please use Package Manager to install the latest packages for ProBuilder and ProGrids (note ProGrids is a preview, so make sure to enable preview packages).
     
unityunity