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NullReferenceException: (null)

Discussion in 'Editor & General Support' started by macie, Mar 11, 2017.

  1. macie

    macie

    Joined:
    Jul 22, 2013
    Posts:
    1
    i am getting this weird error:

    NullReferenceException: (null)
    UnityEditor.SerializedObject..ctor (UnityEngine.Object[] objs) (at /home/builduser/buildslave/unity/build/artifacts/generated/common/editor/SerializedPropertyBindings.gen.cs:73)
    UnityEditor.Editor.GetSerializedObjectInternal () (at /home/builduser/buildslave/unity/build/artifacts/generated/common/editor/EditorBindings.gen.cs:153)
    UnityEditor.Editor.get_serializedObject () (at /home/builduser/buildslave/unity/build/artifacts/generated/common/editor/EditorBindings.gen.cs:146)
    UnityEditor.GameObjectInspector.OnEnable () (at /home/builduser/buildslave/unity/build/Editor/Mono/Inspector/GameObjectInspector.cs:89)

    it doesn't cause any trouble but It's annoying when it pops up every few seconds of work

    what is that ?
     
  2. Deleted User

    Deleted User

    Guest

    Same issue here, anybody have a fix?
     
  3. Baste

    Baste

    Joined:
    Jan 24, 2013
    Posts:
    6,194
  4. Mr-_Sheepington

    Mr-_Sheepington

    Joined:
    Feb 7, 2016
    Posts:
    3
    That does not fix the issue. This appears to be a problem with the Unity editor itself that has been triggered by something.
     
  5. blackrose259

    blackrose259

    Joined:
    May 8, 2016
    Posts:
    3
  6. Hobby-Game-Developer

    Hobby-Game-Developer

    Joined:
    Aug 27, 2017
    Posts:
    14
    A simple restart did it for me!