Code (CSharp): NullReferenceException: Object reference not set to an instance of an object Cinemachine.CinemachineBrain.ProcessActiveCamera (Single deltaTime) (at C:/Users/Shatt/AppData/Local/Unityfirstname.lastname@example.org/Runtime/Behaviours/CinemachineBrain.cs:487) Cinemachine.CinemachineBrain.LateUpdate () (at C:/Users/Shatt/AppData/Local/Unityemail@example.com/Runtime/Behaviours/CinemachineBrain.cs:258) Cinemachine 2.2.7 here. The only thing I'm really doing is setting priorities via script and calling MoveToTopOfPrioritySubqueue() on the camera I've affected. Any help appreciated, I'd like to clear this up.  I also disable camera's via script (enabled = false) on the virtual camera. Not sure if that would be relevant.