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Not Rendering an Object

Discussion in 'Editor & General Support' started by The MC, Feb 22, 2006.

  1. The MC

    The MC

    Joined:
    Oct 31, 2005
    Posts:
    105
    Ok, this one may be dumb, but I've been searching and can't find a how-to for this.... anyway, I have an object that I don't want Unity to render (I want it invisible), but I still want all the scripts on that object executed, and I want all physics and collisions with the object to still happen. Now, I know I could just make a transparent material and attach it to the object, but I don't wanna even waste the space/processor with another material, I just want the thing to not render in the first place. Is there any way to do this? Thanks in advance.
     
  2. forestjohnson

    forestjohnson

    Joined:
    Oct 1, 2005
    Posts:
    1,370
    Delete the "Mesh Renderer" component
     
  3. The MC

    The MC

    Joined:
    Oct 31, 2005
    Posts:
    105
    I knew it'd be something simple like that. Thanks for the help.