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Bug Not possible to set default action map to "None"

Discussion in 'Input System' started by Qriva, Jun 1, 2023.

  1. Qriva

    Qriva

    Joined:
    Jun 30, 2019
    Posts:
    1,105
    The "None" option is available in PlayerInput component, but it cannot be selected, but actually it does clear the field. To be more specific, under the hood it sets default map to empty, but inspector of the component breaks this and displays some map.
    This leads to very strange and buggy behaviour - when component is collapsed, the inspector is not called and nothing is enabled, but if component is revealed it overrides the value and some action map becomes active.

    v. 1.5.1