I'm not sure why, but all of a sudden I'm no longer able to hit breakpoints when debugging on my iPhone XS device. I am using a Development build with script debugging enabled, using the Debug configuration/scheme in Xcode. I'm able to attach the debugger to the device (in theory, it shows up as an option and says its attached anyway), but I'm unable to get it to hit any breakpoints. Unity 2018.4.1f1, and the version of Visual Studio that came with it. I've tried deleting solution and .csproj files and regenerating, as well as reinstalling Visual Studio. What are the next steps to figuring out why breakpoints aren't being hit? iOS is on latest version, 12.4.