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Bug Not detecting installed ARCore with Android 11

Discussion in 'AR' started by JRomacho, Sep 29, 2020.

  1. JRomacho

    JRomacho

    Joined:
    May 29, 2019
    Posts:
    3
    Hello!

    I'm having problems using ARFoundation with ARCore. When the app is started in device, it requests to install the latest version of Google AR Services (ARCore).

    Screenshot_20200929-114013.png

    As you can see in the screenshot, AR services are already installed and updated. Although AR does not work in the app. This problem appears when targeting API level 30 (level 28 works fine). Consider next environments where I did tests:

    -Followed guides: https://developers.google.com/ar/develop/unity/android-11-build
    -Devices: Pixel 3 (not working), Samsung J7 (working)
    -Unity version: 2019.4.9f1
    -AR Foundation versions: 2.1.8 (verified), 4.0.8 and 4.0.2
    -AR Core XR Plugin versions: 2.1.11 (verified), 4.0.8 and 4.0.4
    -Projects: New clean Unity project and official samples project: https://github.com/Unity-Technologies/arfoundation-samples/tree/2.1

    Any idea about this? Thank you!
     
  2. Shaunyowns

    Shaunyowns

    Joined:
    Nov 4, 2019
    Posts:
    328
  3. arun_pretia

    arun_pretia

    Joined:
    Feb 28, 2020
    Posts:
    2
    @Shaunyowns - I am facing the same issue but I am using ARCore separately not via Foundation as one of the plugin was incompatible with AR-Foundation's set up requirement.
    Now would it be possible for you the confirm the version of ARCore SDK where I can find this fix ?
     
  4. Archi_16

    Archi_16

    Joined:
    Apr 7, 2017
    Posts:
    87
    i cant find the verified version of that package, after 2.1.0 version.
     
  5. sumit9236

    sumit9236

    Joined:
    Dec 14, 2013
    Posts:
    2
    I also facing the same issue in the Samsung phone after updating the Feb-21 android patch update.
     
    Tech-Unity3d likes this.
  6. Tech-Unity3d

    Tech-Unity3d

    Joined:
    Apr 25, 2016
    Posts:
    11
    Same issue here.
     
  7. putragonist

    putragonist

    Joined:
    Aug 13, 2013
    Posts:
    8
    Also have the same problem on 2020.2.5f1 with Android 11. Pretty sure it's a bug since it's fine by using Android 10
     
  8. danlee_lils

    danlee_lils

    Joined:
    Mar 28, 2018
    Posts:
    4
    Can you guys provide a workaround or proper fix in the ARFoundation 3 and ARCore 3 package?
     
  9. TreyK-47

    TreyK-47

    Unity Technologies

    Joined:
    Oct 22, 2019
    Posts:
    1,816
    For issues with ARCore, it is advised you post this on the Google ARCore SDK Forums: https://developers.google.com/ar/community
     
  10. mathieu_zizou

    mathieu_zizou

    Joined:
    May 6, 2021
    Posts:
    1
  11. alexanderFabula

    alexanderFabula

    Joined:
    Sep 1, 2019
    Posts:
    22
    Will it be fixed for Unity 2018 LTS?