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Question Normal Maps and Sprite Atlases?

Discussion in '2D' started by WonkyDonky, Jun 28, 2020.

  1. WonkyDonky

    WonkyDonky

    Joined:
    Aug 24, 2014
    Posts:
    65
    Since the "experimental 2D Lighting thread" seems to not be active, I'll ask it here:

    Has anyone managed to get Normal Maps work with Sprite Atlases?

    Currently the result is that normal maps are not aligned and there is wierd Flickering, even if both sprite atlases match in size and sprite positions