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Normal map and masking

Discussion in 'Physics' started by THORONGlL, Mar 17, 2018.

  1. THORONGlL

    THORONGlL

    Joined:
    Nov 26, 2015
    Posts:
    6
    In the image you see a normal map on top of a plane and an attempt to make the non normal mapped area's invisible. Which is currently semi invisible while I want those parts to be 100% invisible. Anyone know how to accomplish that?

     
  2. Edy

    Edy

    Joined:
    Jun 3, 2010
    Posts:
    2,497
    Try using the "Fade" rendering mode instead of "Transparent" in the material (provided you're using the Standard Shader).