Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice

NOPE

Discussion in 'General Discussion' started by FirstTimeCreator, Mar 14, 2017.

Thread Status:
Not open for further replies.
  1. FirstTimeCreator

    FirstTimeCreator

    Joined:
    Sep 28, 2016
    Posts:
    768
    You have to get good at the basics first, and texturing can be pretty complicated with 8 detail textures, getting it to look right with the blending of edges using procedural tools.

    Just wait until you see my mountain scene and you will see what I learned.

    I learned to write C++,PHP,MySql,Javascript,HTML,CSS on my own so I don't think mastering Unity in all aspects including eventually shader programming will be a problem.

    Im doing it in this order,
    Terrain Texturing + Procedural Toolsets + Landscape Design
    Lighting, reflections + optimization
    Modeling and model optimization with MeshLab
    Sketchup (which I know my way around pretty well now)..
    Blender, which I know how to UV Map in.

    and finally I will start writing my own shaders after all of that and I build quite a few scenes and get more experience with the above specialties.



    Already well versed with C# and OOP in general, I have made my own custom day night cycle, youve seen my space ship ;).. I also created many other scenes before.. and alien planet 10K terrain... when I was just getting started, Ive actually come along way since then ;) and have a lot farther to go.




     
  2. Ryiah

    Ryiah

    Joined:
    Oct 11, 2012
    Posts:
    20,211
    Honestly, based on discussions in past threads, this seems to be the case with most people on these forums. Having an actual degree for computer science let alone game development seems to be very much the exception than the rule.

    Shaders are mostly a matter of understanding the math behind them.
     
    Last edited: Mar 20, 2017
    Dustin-Horne likes this.
  3. FirstTimeCreator

    FirstTimeCreator

    Joined:
    Sep 28, 2016
    Posts:
    768
    Having a degree in computer science doesn't mean all that much as far as having a specialized skill. You don't need a college degree to become the best programmer in the world, all you need is loads of spare time and a logical mind.

    INTJ's for example (which I am) are naturally talented at programming because of how our mind works.

    https://www.16personalities.com/intj-personality

    We do struggle with some forms of art, like "drawing" as that kind of abstract thinking isn't the part of the brain that we use. Don't get me wrong, I believe I could be good at environmental art in game development but that is not the same thing as drawing a Picasso by hand.

    As far as employment, perhaps eventually I may seek a job at a studio after I have a lot of experience building various prototypes and I feel like I am knowledgeable enough and ready, meaning Im writing my own custom shaders, building my own models and assets and editor extensions.

    I may end up selling things on the asset store who knows or I may decide to build a game to sell on steam.

    All I know at this point is I would much rather be doing this than information database systems and web development.


    INTJ Personality (“The Architect”)
    It’s lonely at the top, and being one of the rarest and most strategically capable personality types, INTJs know this all too well. INTJs form just two percent of the population, and women of this personality type are especially rare, forming just 0.8% of the population – it is often a challenge for them to find like-minded individuals who are able to keep up with their relentless intellectualism and chess-like maneuvering. People with the INTJ personality type are imaginative yet decisive, ambitious yet private, amazingly curious, but they do not squander their energy.


     
  4. LaneFox

    LaneFox

    Joined:
    Jun 29, 2011
    Posts:
    7,390
    Amazing! You should go work at Rockstar, I don't know why you're bothering to post amongst us meager peons. When you hit the big leagues and star doing interviews with top game review websites and giving talks at GDC about graphical pipelines, I just hope you still remember us!
     
    Dustin-Horne and frosted like this.
  5. FirstTimeCreator

    FirstTimeCreator

    Joined:
    Sep 28, 2016
    Posts:
    768
    That won't happen, I prefer to stay in my office... I'm not a people person and don't like crowds all that much.

    All I'm saying is I made 200,000$ last year and I don't have a college degree and yet it did not stop me from becoming a programmer. In fact where I got my start was sneaking into the college library at Eastern Oklahoma state when I was 15. I did take c++ there but quickly realized what waste of time it was with 75% of the classroom filled with people that should not even be there and it was just slowing down my progress.


     
  6. LaneFox

    LaneFox

    Joined:
    Jun 29, 2011
    Posts:
    7,390
    Man, thats awesome. I hope one day I can be like you. You're basically my hero.
     
    Dustin-Horne likes this.
  7. FirstTimeCreator

    FirstTimeCreator

    Joined:
    Sep 28, 2016
    Posts:
    768
    Why is that? Because I mentioned NERIS personality Typology? Want to enlighten me as to the reasoning behind your sarcastic attitude?

     
  8. LaneFox

    LaneFox

    Joined:
    Jun 29, 2011
    Posts:
    7,390
    Me enlighten you? How? You're so far over our heads I don't think we could enlighten you on anything.
     
    Dustin-Horne likes this.
  9. FirstTimeCreator

    FirstTimeCreator

    Joined:
    Sep 28, 2016
    Posts:
    768
    In any case I didn't make that kind of money because "I am a programmer", basically I got lucky. I specialized in SEM, pattern recognition, numerous API's, data scraping, ad network systems, framework design and cache systems.. I happen to meet the right person in the right field at the right time and discovered how to use those things to make money combined with lead-gen marketing.

     
  10. LaneFox

    LaneFox

    Joined:
    Jun 29, 2011
    Posts:
    7,390
    Ah, well either way I can't wait to see what you show us after actually trying to do something instead of globbing some terrain assets together.
     
  11. FirstTimeCreator

    FirstTimeCreator

    Joined:
    Sep 28, 2016
    Posts:
    768
    Are you implying that my personality type implies that I'm over your head? Being an INTJ has its strengths and definite weaknesses.

    https://www.16personalities.com/intj-strengths-and-weaknesses

    Arrogant – INTJs are perfectly capable of carrying their confidence too far, falsely believing that they’ve resolved all the pertinent issues of a matter and closing themselves off to the opinions of those they believe to be intellectually inferior. Combined with their irreverence for social conventions, INTJs can be brutally insensitive in making their opinions of others all too clear.

    In any case I fail to see how I have been so in this post.

     
  12. FirstTimeCreator

    FirstTimeCreator

    Joined:
    Sep 28, 2016
    Posts:
    768
    It doesn't matter if you can program, you have to master environmental design and lighting+optimization first. After that I will build some controllers and editor extensions.

    Oh my terrain is going to be top notch.. spending a lot of time on it, the only thing that really is slowing me down is figuring out how to blend seams well. Of course the colormap shader helps with that.

    The mountain scene I am working on is the first of many to come, I am going for a realistic look as opposed to cartoon/arcade style.


     
  13. LaneFox

    LaneFox

    Joined:
    Jun 29, 2011
    Posts:
    7,390
    Well I better not take up any more of your time, I know you're busy making all those dollars and working on the next generation's technology.
     
  14. FirstTimeCreator

    FirstTimeCreator

    Joined:
    Sep 28, 2016
    Posts:
    768
    No, I'm not. And ok...

    Perhaps eventually I will specialize in AI, since I have experience in trend forecasting and analysis systems. Perhaps there is something I can bring to table.

    But that is down the road, for now I'm only interested in level design, framework design for my prototypes and controllers.




     
  15. Billy4184

    Billy4184

    Joined:
    Jul 7, 2014
    Posts:
    5,984
    Here's a hint, stop trying to wow everybody with personality test results and salary figures, and start wowing people with your work.
     
    Dustin-Horne, HemiMG and LaneFox like this.
  16. Schneider21

    Schneider21

    Joined:
    Feb 6, 2014
    Posts:
    3,510
    Every fiber of my being wants to just report this thread to the mods and have it locked. But that won't actually solve the problem, so instead I want to take a moment to relate some points to you that you may be missing here, @FirstTimeCreator

    Maybe you're a smart kid. Maybe you're even uncommonly good at the things you've attempted to do so far. Or maybe you're just some overconfident casual who knows how to throw technical terms around like they're experts on a subject. The only thing that really is obvious from this thread is that you have no idea how to participate in a community.

    You came here sharing a video of something you made and immediately started boasting about how good you were, comparing the quality of your work to a game that is universally lauded for its expert craftsmanship. You received a bit of constructive criticism, and instead of taking it to heart, started arguing with anyone who said something you didn't want to hear. This isn't the way a mature person behaves, and it's certainly not the way a professional responds to feedback on their work.

    I skipped a few pages to end up seeing you share your personality type that you got from a 2 minute Internet quiz. Don't get me wrong, I love that site (I've shared it in these forums as well!) and find personality analysis to be fascinating. But you did it (and even pasted your summary in your signature... *cringe*) as a way of trying to assert some type of superiority over others here? I'd be willing to wager that the majority of people on this forum are INTJs or INTPs, so I'm not sure you're making the point you think you are.

    Then there's the famous "I made this much money last year" line. That's useful information when filing your taxes, but has no value here unless you made that money with your games, and you're sharing sales figures with the community. Otherwise it's irrelevant at best, and detestable at worst. With laughable somewhere in between.

    If you want to make decent-looking but boring terrain scenes and show them off, go right ahead. But that's not game development, which is what these forums are all about. So you're going to get feedback that reflects that attitude. Your attitude determines the flavor of that feedback.

    Now, if you want to actually make games, listen to what people are telling you. Realize you don't know everything, and try making something worth showing off. Consider sharing it with an attitude that doesn't scream "I don't know how to talk to people". And leave your ego on your side of the keyboard.
     
  17. Ryiah

    Ryiah

    Joined:
    Oct 11, 2012
    Posts:
    20,211
    You have been doing it in just about every post you've made.

    This. Similarly learning multiple programming and markup languages seems impressive until you realize that many of us on these forums have done or will need to do the exact same thing. The languages aren't even the difficult part. It's wrapping your head around the concepts that will mess with you the most.
     
    Last edited: Mar 20, 2017
    gian-reto-alig likes this.
  18. FirstTimeCreator

    FirstTimeCreator

    Joined:
    Sep 28, 2016
    Posts:
    768
    It only made me more determined and so I'm investing even more time from sun up to sun down.

    1. Didn't make that money in "gaming".
    2. Only said that in relation to college degrees.
    3. I don't recall arguing, in fact it was the attitude of people posting on this thread that P'd me off because a lot of you don't really offer constructive advice, they just come on here to troll people.
    4. I only have a few hundred hours in Unity at this point so never did I say I was some sort of expert or better than anyone, only that I was interested in creating high quality visuals using things like dirextX grass instead of unity grass.

    It is true I am not good with people, I'll admit that. Probably why I never leave my office.

    Anyway I'm done here... doing the lighting optimization for realtime GI tutorial by Unity.

     
  19. frosted

    frosted

    Joined:
    Jan 17, 2014
    Posts:
    4,044
    For the record, some of us have made more money, learned more languages, and started earlier. I would guess that probably half of the people here are IN** and maybe a quarter are INT*.
     
  20. FirstTimeCreator

    FirstTimeCreator

    Joined:
    Sep 28, 2016
    Posts:
    768
    I have no doubt, I know a few in fact.

    I suppose I could create another account, let us see if you can discover me based upon my future works ;).

     
  21. Billy4184

    Billy4184

    Joined:
    Jul 7, 2014
    Posts:
    5,984
    Well, you don't have to be a social butterfly to realize that you wouldn't want to get an earful (or in this case an eyeful) of someone else's self-indulgence, so why would anybody want to hear it from you? :)

    When you have something to show, please do, and be ready to accept negative feedback if it's rational. It's the best way to get better at what you do. And believe me, when your work is good, people will say so.
     
    Ryiah, Schneider21 and frosted like this.
  22. Schneider21

    Schneider21

    Joined:
    Feb 6, 2014
    Posts:
    3,510
    Even for people who don't consider themselves very socially adept, it's common knowledge that boasting about income is petty and unbecoming. A better way to say that is "I don't have a CS degree and am financially comfortable."

    Some of the people who've been responding to you are the most liked and helpful people we have. They're not trolling you. They're responding to your bold (and frankly, incorrect) claims of superiority and comparisons to AAA titles that just don't make sense.

    Your first few posts say otherwise. Maybe it was just a joke, but comparing the grass in your little demo scene to that from a huge, open-world RPG with a multitude of interacting complex systems was so ridiculous that people are naturally going to fixate on that. If you had just stated "I'm very happy with this grass effect," that's a totally different story.

    Social skills aside, people like us are guided by logic, are we not? And logic would easily be able to determine which type of social actions would be received positively and which negatively. Don't excuse yourself from inappropriate behavior based on this; determine the error and work to rectify it.

    I never try to dissuade anyone from participating in a community. You very well may have potential. We're just asking that you adjust your attitude to be a productive member instead of posting only to be praised, then becoming defensive when that doesn't happen.
     
    Ryiah likes this.
  23. FirstTimeCreator

    FirstTimeCreator

    Joined:
    Sep 28, 2016
    Posts:
    768
    Your right HOWEVER I did not boast about income, I was only stating that you do not need to have a college degree to be a successful programmer, I was using myself as an example! That was all.

    The only reason I can go into gaming in first place is because I made that money in web development and marketing giving me the ability to work on this full time.

     
  24. Ryiah

    Ryiah

    Joined:
    Oct 11, 2012
    Posts:
    20,211
    Giving us a number was unnecessary to show success though. Like @Schneider21 mentioned you could have simply stated that you were financially comfortable and left it at that. Our only conclusion is that you wanted us to know the number.
     
  25. FirstTimeCreator

    FirstTimeCreator

    Joined:
    Sep 28, 2016
    Posts:
    768
    Or I wasn't really thinking about it as I am multitasking on 3 different screens lol.


     
  26. LaneFox

    LaneFox

    Joined:
    Jun 29, 2011
    Posts:
    7,390
    Guys, its not nice to troll him like this.

    I'm sure bandwidth isn't cheap when you're using a satellite connection from a Yacht in the Bahamas.
     
    Dustin-Horne and frosted like this.
  27. FirstTimeCreator

    FirstTimeCreator

    Joined:
    Sep 28, 2016
    Posts:
    768
    How about this:

    I'm sorry, can we move on now? I will keep my discussions to game engine related topics only and will not reply to anything else.
     
  28. zombiegorilla

    zombiegorilla

    Moderator

    Joined:
    May 8, 2012
    Posts:
    9,007
    This has degraded to beyond pointless... closing.
     
    Not_Sure and LaneFox like this.
Thread Status:
Not open for further replies.