Hi! I am an noobie to Multiplayer and have never made one but I would like to try. I would like if someone with more experience could reply with some resources or starter assets.
One of the first steps is thinking about how you want your networking architecture to work for your game. Then look at available network API's, and try out one or more which are a good fit. Some options at the links below. Your next steps for trying them out would involve any documentation or tutorials specific to the chosen network API. https://forum.unity.com/threads/wha...of-available-network-solutions-assets.609088/ https://blogs.unity3d.com/2020/09/08/choosing-the-right-netcode-for-your-game/