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Noob question: calculating offset problem

Discussion in 'Scripting' started by Michael_R, May 16, 2019.

  1. Michael_R

    Michael_R

    Joined:
    Sep 6, 2018
    Posts:
    29
    Hello,


    I need to calculate local position of RH_HandEffector so that the Sphere (ADSPoint) has the same position as the camera.
    This script is meant for the (lean) Aim Down Sights Hand position

    I attached pictures where you can see the hierarchy for better understanding.


    My attempt:
    Code (CSharp):
    1. RH_HandEffector.transform.localPosition = RH_HandEffector.transform.InverseTransformPoint(Camera.transform.position -Sphere.transform.position);
     

    Attached Files:

    Last edited: May 19, 2019