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Non-Recursive Dependency Calculation Crash

Discussion in 'Addressables' started by c0nd3v, May 28, 2021.

  1. c0nd3v

    c0nd3v

    Joined:
    May 8, 2019
    Posts:
    30
    Non-Recursive Dependency Calculation causes a crash for me. I have a scene that instantiates a prefab. When I instantiate the prefab, it crashes. If I edit the prefab, and remove a specific script thats attached to a gameobject, the crash no longer occurs.
     
  2. TreyK-47

    TreyK-47

    Unity Technologies

    Joined:
    Oct 22, 2019
    Posts:
    1,796
  3. Sprawl

    Sprawl

    Joined:
    Jan 19, 2014
    Posts:
    42
    @c0nd3v Did you have an update on this ?
    We're having the same issue on our end when a non-addressable asset is linked in a addressable scriptable object.


    The file 'none' is corrupted! Remove it and launch unity again!
    [Position out of bounds!]