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non-existent assembly 'Unity.Formats.Fbx.Editor' in ProBuilder 4.0.0-preview

Discussion in 'World Building' started by oxysofts, Aug 15, 2018.

  1. oxysofts

    oxysofts

    Joined:
    Dec 17, 2015
    Posts:
    124
    Full error:

    Code (csharp):
    1. Assembly has reference to non-existent assembly 'Unity.Formats.Fbx.Editor' (Packages/com.unity.probuilder/Addons/Unity.ProBuilder.AddOns.Editor.asmdef)
    We are using Unity 2018.1.6f1. If anybody has an idea of what the issue might be, it would be greatly appreciated. Thanks.
     
  2. kaarrrllll

    kaarrrllll

    Unity Technologies

    Joined:
    Aug 24, 2017
    Posts:
    552
    The 4.0.0 preview is currently still in our staging repository, which is not considered ready for public use. Reverting to the 3.0.9 release will clear this up.

    Or if you're feeling adventurous, I think you should be able to remove the FBX references from the ProBuilder.Addons assembly definition and be good to go.