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Non-convex Trigers

Discussion in 'World Building' started by Estranged2, Apr 11, 2019.

  1. Estranged2

    Estranged2

    Joined:
    Jun 11, 2013
    Posts:
    1
    Hello. I have been told to no longer write letters to support, and instead post issues here.
    I noticed that if I set something as a trigger, it is automatically turned into a convex collider. Is there are a reason for this? Is there any way to work around this? Thanks!
     
  2. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    963
    Hi Estranged2 :D

    This is actually a Unity-wide thing: Triggers must be convex. For example, in 19.1, you actually can't enable "Trigger" unless the "Convex" checkbox is on.

    Hope that helps!
     
  3. TheGabelle

    TheGabelle

    Joined:
    Aug 23, 2013
    Posts:
    242
    Are there plans on breaking a single non-convex collider into sibling convex colliders?
     
  4. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    963
    Hmm, nothing we have planned, sorry. Definitely useful, will keep it in mind, but probably not high on our task list. I think there might be some Asset Store add-ons that can do this?