Search Unity

Question Non billboard grass on terrain is transparent

Discussion in 'General Graphics' started by unity_8mz1u9lSTfL_Ug, Apr 26, 2021.

  1. unity_8mz1u9lSTfL_Ug

    unity_8mz1u9lSTfL_Ug

    Joined:
    Nov 26, 2017
    Posts:
    1
    When I turn off the "billboard" function, the grass becomes transparent.

    It still exists in the scene.

    What can be done with that?

    upload_2021-4-26_15-52-27.png upload_2021-4-26_15-52-44.png
     
  2. BrandyStarbrite

    BrandyStarbrite

    Joined:
    Aug 4, 2013
    Posts:
    2,076
    Are some of the grass made of polys?
     
    Last edited: Apr 23, 2023
  3. strawberrydoll

    strawberrydoll

    Joined:
    Jan 15, 2014
    Posts:
    43
    Sorry to necro a 2-year old thread but I'm running into this issue too. I can mitigate by adding the WavingGrass.shader from the default assets and reimporting it every time Unity starts then opening the scene again, but would like to figure out how to solve this if you found a workaround.