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No web player build option

Discussion in 'Editor & General Support' started by RonErez, Aug 30, 2016.

  1. RonErez

    RonErez

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    maanpatel2005 and gamrDev like this.
  2. Philip-Rowlands

    Philip-Rowlands

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    5.4 doesn't include Web Player any more. You'll either need to use 5.3 or earlier, or try a WebGL build instead.
     
    gamrDev likes this.
  3. ArachnidAnimal

    ArachnidAnimal

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    Problem is, even if you create a webplayer build, there are no browsers that can can run the weplayer plugin anymore.
    I have to use firefox 32 bit with an old 32-bit webplayer from 5.2 to run any webplayer demos.
    @RonErez
    Point being, don't try to create webplayer builds at all, because no one will be able to run them.
     
  4. RonErez

    RonErez

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    thx, i was just going by the guide, so now its kind of pointless
     
  5. Honorsoft

    Honorsoft

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    I was having the same problem, following along with a tutorial for a 4.x version of Unity. Disappointing. Also, the person recommended using the WebGL, which would work to make browser-based games, however it requires a 64-bit version of Unity.
     
  6. BlinxESP

    BlinxESP

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    Hi everyone! I am doing it in WebGL, so far it is going well...
     
    ProMushen and ashergarland like this.
  7. KingBoss

    KingBoss

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    Apr 22, 2017
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    Is there a different tutorial to follow? I really want to make this game. Just finished roll a ball and looked OK. Would to make a better looking game now!
     
  8. kiro1212

    kiro1212

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    Is there any way to get to get 64 bit unity editor other than downloading it
     
  9. ashergarland

    ashergarland

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    Web Player is no longer supported by latest major browsers.

    You are able to use WebGL instead.

    Prerequisites
    - Unity version 5.6 or later and installed the 64bit version.

    To set up WebGL as your build target (for Windows):
    1. Go to File -> Build Settings
    2. Selected WebGL
    3. Click "Open Downloads Page". This will start a download of a '.exe' with the install.
    4. Before starting the .exe, first close Unity as it will block the install.
    5. Complete the installation .exe installing to your Unity folder (example: C:\Program Files\Unity)
    6. Reopen unity and your project (in this case the Space Shooter tutorial project)
    7. Go to File -> Build Settings
    8. Select WebGL
    9. Click "Switch platform"

    continue with the rest of the tutorial for setting up build settings.
     
  10. Kanthor

    Kanthor

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    Correction: 4. Unity being open will not block the installation, but WebGL will not be accessible until you close Unity and reopen.
     
  11. marinapais

    marinapais

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    But is there any problem if we don't use webgl? Can I still follow the tutorial building the game to windows?
     
  12. DrymlJan

    DrymlJan

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    Oct 23, 2017
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    It works same way, just in the begging you choose WebGL instead of WebPlayer.
     
  13. hdmako

    hdmako

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    Jan 20, 2018
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    Thank you!