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Discussion in 'World Building' started by JWLewis777, Jul 12, 2021.

  1. JWLewis777

    JWLewis777

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    Post Deleted
     
    Last edited: Feb 23, 2022
  2. JoeStrout

    JoeStrout

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    Well, no, because the terrain doesn't have a fixed set of vertices. It makes them up on the fly at runtime, using more for terrain that is closer and less for terrain that is far away. If you watch carefully you can see the detailed geometry change as you move around.
     
  3. JoeStrout

    JoeStrout

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    Sounds like you want to just convert your Unity terrain to a mesh. There are lots of tools out there for doing that. Search for "unity terrain to mesh" and have a fun afternoon. :)