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No Time Warping for Win / Mac?

Discussion in 'AR/VR (XR) Discussion' started by Gamesmold, Apr 10, 2015.

  1. Gamesmold

    Gamesmold

    Joined:
    Sep 6, 2011
    Posts:
    74
    Hi there!
    I actually can't imagine that this is the case, but - could it be that Unity does not support Time Warping for the Oculus Rift on Windows and Mac OSX?

    I didn't even know what time warping was before I got my Gear VR (where it works great).

    Now, I know that Time Warping needs multithreaded rendering, and as this is not supported by Unity for Desktop, this could be the reason why there's no Time Warping...?

    So, is this true? No Time Warping for desktop when developing with Unity?
    I just can't get the warping to work.

    Thank you very much!
    Thomas
     
  2. Gamesmold

    Gamesmold

    Joined:
    Sep 6, 2011
    Posts:
    74
    Ok, it seems like what I'm talking about is called async timewarp.
    And it is only available for Gear VR, but not on desktop. Or has anybody created a solution for this?