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No texture displayed on a model

Discussion in 'General Graphics' started by Lenaely, Jul 15, 2019.

  1. Lenaely

    Lenaely

    Joined:
    Jun 28, 2019
    Posts:
    9
    Hi everyone,

    I'm a beginner on Unity and I encountered a problem.
    I have imported a 3D fbx model (Assets > Import new asset...) and when I try to apply a new material (not even an embed material) on it in Unity, only the main color on the texture is applied.
    I mean, if it is a sand texture, my object will appear all brown.

    I tried to change some of the properties of the model through the "Model/Rig/Animation/Materials" tabs but nothing worked for me so far.

    If I apply this texture on a cylinder built in Unity for example, it works great.



    Thank you !
     
  2. kdgalla

    kdgalla

    Joined:
    Mar 15, 2013
    Posts:
    4,616
  3. Lenaely

    Lenaely

    Joined:
    Jun 28, 2019
    Posts:
    9
    Indeed, I didn't find it, thanks.

    Well, I can't use the Standard Asset shader because I need a custom shader so I have downloaded ProBuilder.
    It works well.

    But is there any solution to automatically create and unwrap UVs for imported models in Unity (without Blender or anything)?

    Thank you.