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Question No Shadows on iOS, (But there are shadows on Android and Editor)

Discussion in 'iOS and tvOS' started by AliBuck, Oct 2, 2022.

  1. AliBuck

    AliBuck

    Joined:
    Aug 22, 2020
    Posts:
    30
    I tried everything...

    I'm using URP 12.1.6 on Unity 2021.3.2f1

    When I compile for iOS, there are no shadows at all on the iPhone.
    I've created an empty project and I can see a shadow from the simple sphere on a simple box. (On the same iOS device)

    I've compared all Shadow settings in URP Balanced profile, Quality settings, Light, and Camera.

    Here are the settings from the working project.
    Screenshot 2022-10-03 at 01.22.55.png

    Screenshot 2022-10-03 at 01.23.03.png




    And here are the settings that don't work...
    Screenshot 2022-10-03 at 01.24.25.png

    Screenshot 2022-10-03 at 01.24.37.png

    Where else can I look??? Please help!

    Player Settings seem to match too

    Screenshot 2022-10-03 at 01.32.34.png
     
    Last edited: Oct 3, 2022
  2. AliBuck

    AliBuck

    Joined:
    Aug 22, 2020
    Posts:
    30
    IMG_4853 Small.jpeg IMG_4856 Small.jpeg Here's a comparison.
     
  3. AliBuck

    AliBuck

    Joined:
    Aug 22, 2020
    Posts:
    30
    Seems like this was the case. My Asset was empty. I added the light settings and it did the trick... Hope it helps someone, I spent 2 days =)

    Screenshot 2022-10-03 at 18.35.54.png
     
    AFrisby likes this.