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Bug No Partial Masking of Text Using Lit/Unlit Shader for URP/HDRP

Discussion in 'UGUI & TextMesh Pro' started by QuariYune, Oct 25, 2022.

  1. QuariYune

    QuariYune

    Joined:
    Jul 1, 2021
    Posts:
    20
    Not exactly familiar with how to report bugs here, but the Lit/Unlit Shaders for URP/HDRP found in TMP 3.2.0 Pre-3.2 does not handle masking properly.

    As seen from the two screenshots below, the top image is using the lit shader. The bottom one is using a regular shader. Video of the bug here:


    upload_2022-10-25_17-8-26.png upload_2022-10-25_17-8-53.png


    This is in Unity 2021.3.11f1