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No PackingTag anymore?

Discussion in '2D' started by sama-van, Sep 30, 2019.

  1. sama-van

    sama-van

    Joined:
    Jun 2, 2009
    Posts:
    1,734
    Hello,

    I may have missed an release detail from last version of Unity...
    But it seems the PackingTag is now only available from the SpritePacker > Mode > Always Enabled (Legacy Sprite Packer).

    PackingTag was efficient when it came to gather sprite from a common scene to reduce drawcall etc...

    There is probably a good reason it has been removed (sent to Legacy) and wondering how does it works in the new version?
    Does Unity packs automatically taking everything it finds as sprites?
    How does it manage assets showing up from a same scene to gather sprite as smart as possible?


    Any url would be appreciated ! ;)
    Thanks for the clarification! :)
     
  2. LiterallyJeff

    LiterallyJeff

    Joined:
    Jan 21, 2015
    Posts:
    2,807