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No Orange Outline in-editor

Discussion in 'Editor & General Support' started by Deleted User, May 3, 2017.

  1. Deleted User

    Deleted User

    Guest

    For some reason — recently — I have stopped getting 'orange' outlines around objects.

    I copied all of my assets from my old project and pasted it to the new one. It didn't work. My lighting was all different — very weird.
    I can give you an example of the difference with the lighting — same assets imported, and same lighting settings in the tab. Orange outline was working. I then tried importing different folders in my old project to the project — for example.. "shader cache" & "metadata" — It brought my old project into my new one. My lighting was normal again — but! No more orange outline.

    I am using Unity 5.6.0f2 (64-bit). Thanks.
     
  2. roykoma

    roykoma

    Joined:
    Dec 9, 2016
    Posts:
    176
    In the scene view click on "gizmos" on the top right of the view and enable "selection outline"
     
  3. Deleted User

    Deleted User

    Guest

    I didn't even see that. I thought my project was bugged or something — thank you.