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Feature Request No option to choose which scene NavMesh data is baked for.

Discussion in 'Navigation' started by TenaciousDan, Jul 2, 2023.

  1. TenaciousDan


    Jul 11, 2019
    If you have multiple additive loaded scenes open in the Editor and you press the "bake" button, NavMesh data gets baked and associated with all open scenes.
    It should either only bake the NavMesh data for the currently active scene or better yet provide a list of toggles for each open scene so that you can choose which scene the NavMesh data is baked for.