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No Mixed or Baked mode available in Directional light

Discussion in 'Editor & General Support' started by EarthHobbit, Dec 9, 2018.

  1. EarthHobbit

    EarthHobbit

    Joined:
    May 10, 2016
    Posts:
    41
    Hi,
    For some reason, whenever I add a directional light in my scene (unity 2018.2.18f1), the only available mode is realtime. Mixed and Baked are greyed out. Where can this come from ?
    Thanks
     

    Attached Files:

  2. dayanb

    dayanb

    Joined:
    Jan 30, 2018
    Posts:
    1
    I have the exact same issue... what is going on???? My version is 2018.3.1f1
     
  3. EarthHobbit

    EarthHobbit

    Joined:
    May 10, 2016
    Posts:
    41
    I resolved the issue but don't remember 100% how I did. From memory go in Window > Rendering > Lighting settings and try to play with available settings there
     
  4. svlewis

    svlewis

    Joined:
    Oct 1, 2018
    Posts:
    3
    Enable Baked Gloabl Illumination in the Lighting settings. Fixed my issues with this.
     
  5. Waius

    Waius

    Joined:
    Mar 17, 2019
    Posts:
    2
  6. diegoop

    diegoop

    Joined:
    May 7, 2014
    Posts:
    8
  7. Amnson3d

    Amnson3d

    Joined:
    Jun 10, 2015
    Posts:
    1
    This worked for me.