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No lights when using Hybrid Renderer 0.4.2

Discussion in 'Graphics for ECS' started by Richay, Apr 22, 2020.

  1. Richay

    Richay

    Joined:
    Aug 5, 2013
    Posts:
    122
    When using the new hybrid renderer, I don't see any of the lights in my scene except for the first directional light. They are all visible in the scene view until I enter Play mode. When converting the light to an entity, I can see the light in the entity debugger.

    I've tried:
    - Spot, point, and additional directional lights.
    - Unassigning the sun source.
    - With Universal Additional Light Data component.
    - Converting to entity (destroy).
    - Converting to entity (inject).

    What am I doing wrong?

    Entities 0.9.1
    Hybrid renderer 0.4.2 (with ENABLE_HYBRID_RENDERER_V2 define)
    Universal RP 9.0.0
    Unity 2020.1.0b5
     
  2. Richay

    Richay

    Joined:
    Aug 5, 2013
    Posts:
    122
    Anyone else having this problem? It's still occurring with Entities 0.10.0 and HR 0.5.0.

    upload_2020-5-3_20-12-23.png

    upload_2020-5-3_20-12-42.png

    upload_2020-5-3_20-13-3.png
     
  3. Zylkowski_a

    Zylkowski_a

    Joined:
    Jul 27, 2019
    Posts:
    157
    Bump, having the same problem, noone seems to care help on this forum.
     
  4. Tim-C

    Tim-C

    Unity Technologies

    Joined:
    Feb 6, 2010
    Posts:
    2,225
    Hi. Universal RP + hybrid currently does not support more than the main directional light. We have to make some new systems to pass the per object light index list through to renderer. This is high on our priorities and being worked on.
     
    lclemens likes this.
  5. Richay

    Richay

    Joined:
    Aug 5, 2013
    Posts:
    122
    Thanks Tim, good to know.
     
  6. Henningboat2

    Henningboat2

    Joined:
    Jan 7, 2016
    Posts:
    5
    Hello Tim, any chance we can get an estimate when to expect this feature?
     
    lclemens, StefanWo, EBhero and 4 others like this.
  7. StefanWo

    StefanWo

    Joined:
    May 24, 2015
    Posts:
    124
    It seems, its still not working. Any ideas, when this is planned? :(
    Using URP with the V2 renderer in 0.11.0-preview.44 from mid of may