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No lights in the cave

Discussion in 'General Graphics' started by Momissimo, Aug 28, 2019.

  1. Momissimo

    Momissimo

    Joined:
    Aug 15, 2019
    Posts:
    18
    Hello everyone, I am designing a level which is divided into 3 main parts: a park, a cave, and a beach. How can I make the cave completely dark and not be affected by the lighting system.
    Thanks in advance
     
  2. mouurusai

    mouurusai

    Joined:
    Dec 2, 2011
    Posts:
    350
    You may exclude cave objects from main light influence with "culling mask" settings on light source. Then you fade ambient light to black or set "Intensity Multiplier" when player enter into cave. Also you need use custom cubemap for "Environment Reflections".
     
    Last edited: Aug 28, 2019