I'm new to Unity & Xcode. I'm finding my way through thanks to these forums. I can not compile my project to run through Xcode Building from Unity. My game runs fine in Editor & Build to MacOS, Windows & WebGL. It's only the iOS build that fails in Xcode 15. I had to manually add the IronSource Framework to the Xcode Project because it did not link on export from Unity. I don't even have the Unity Ads package installed why is it trying to install this? Has anyone experienced this? If so how did you resolve it?