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No Hexadecimal value visible in HDR color picker 2019.1

Discussion in 'Editor & General Support' started by shaderbytes, Jul 20, 2019.

  1. shaderbytes

    shaderbytes

    Joined:
    Nov 11, 2010
    Posts:
    900
    Hey all It seems the Hexadecimal color value is missing in the HDR color picker? It is still there in the regular color picker.

    Im not using any pipeline. It does not matter if I change the color or the intensity or the type of slider display. It is just missing altogether. I checked the camera HDR value, it says use graphics setting. My graphic setting is on ultra. This project was upgraded from 2018.3. It is using the standard shader..

    upload_2019-7-20_22-48-58.png
     
    Rodolfo-Rubens likes this.
  2. McDev02

    McDev02

    Joined:
    Nov 22, 2010
    Posts:
    664
    Same, why is it gone? It was an easy way to copy colors from or to other fields or external programs.
    EDIT: Weird, now the field is available again in the same project and the same Unity Version 2019.2.12f1...
     
    Last edited: Nov 27, 2019
  3. Rodolfo-Rubens

    Rodolfo-Rubens

    Joined:
    Nov 17, 2012
    Posts:
    1,197
    Up! Same here...
     
  4. thatscraigz

    thatscraigz

    Joined:
    Mar 27, 2015
    Posts:
    100
    Friendly bump on this as well...
    2019.3.2f1 upgrade from 2018.3
     
  5. dragoberto

    dragoberto

    Joined:
    Oct 11, 2020
    Posts:
    1
    Hi I came across the same problem but I found a workaround. if you right click the color picker ( I believe that is what is called ) in the inspector, you can paste the hexadecimal color you have in your clipboard as a workaround
     
  6. MiguelBest

    MiguelBest

    Joined:
    Oct 22, 2018
    Posts:
    17
    I have the same problem. What @dragoberto said works but every time I want to copy a color from Photoshop I'll need to add a hashtag to the value before copying it, which is an extra step. It would be a lot nicer if I could just paste the value directly into the text box like it used to work.

    Documentation shows you're supposed to be able to do this as well (https://docs.unity3d.com/Manual/HDRColorPicker.html) so it must be a bug.
     
  7. quitebuttery

    quitebuttery

    Joined:
    Mar 12, 2011
    Posts:
    327
    It's missing in 2020.2.1f1
     
  8. iamarugin

    iamarugin

    Joined:
    Dec 17, 2014
    Posts:
    880
  9. Samhot128

    Samhot128

    Joined:
    Sep 2, 2017
    Posts:
    4
    same here. aghhh
     
  10. SaltyDigits

    SaltyDigits

    Joined:
    Aug 28, 2022
    Posts:
    2
    it's been removed from the docs now.. why remove this feature