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Question "no free events for long message in the pool"

Discussion in 'Netcode for GameObjects' started by Finn_O, Mar 10, 2022.

  1. Finn_O

    Finn_O

    Joined:
    Nov 18, 2020
    Posts:
    11
    I got a server running and locally it doesn't have any problems but after i ran it on a dedicated server ist shows this error message after about 1 minute after the first connection.
    I researched that in the old Multiplayer System this was connected to the MaxSentMessageQueue and raising it helps but for me it doesn't help to increase it. Maybe I just need to increase it even more but all I would doe was guessing. What would be a way to maybe calculate the value or at least help with the amount?

    Thx in advance.