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No events created in FMOD assets folder

Discussion in 'Audio & Video' started by Kommandotolken, Apr 22, 2015.

  1. Kommandotolken

    Kommandotolken

    Joined:
    Apr 22, 2015
    Posts:
    1
    Hello everyone! I have managed to set up Unity to use FMOD, and I have managed to get some events from FMOD into unity in the FMOD assets folder, but when I refresh the event list to import more events, they won't show up!

    FMOD - > Build -> Export GUIDS

    Unity -> FMOD -> Refresh event list


    It says this:

    "\assets\StreamingAssets\walls.bank: ERR_EVENT_ALREADY_LOADED"
     
  2. jerotas

    jerotas

    Joined:
    Sep 4, 2011
    Posts:
    5,573
    Pretty sure you should ask this on an FMOD forum or email somewhere else. I'm not sure how many (or how few) people use Unity with FMod.
     
  3. Steve-Tack

    Steve-Tack

    Joined:
    Mar 12, 2013
    Posts:
    1,240
    I've just started playing around with FMOD. FMOD Studio has separate options File -> Build and File -> Export GUIDs. Are you saying you did both? Export GUID's isn't under Build.