I am working with two other people on a project for our game development class. We are 1 Windows user, 1 Win/Linux user, and 1 Linux user. We have used git with Unity previously, but wanted to try out Collaborate. Unfortunately it seems that it is not supported on Linux: https://forum.unity.com/threads/sol...rate-between-windows-and-linux-client.482447/ Are there any updates on this, since this statement on July 10, 2017? And if not, why does the collaborate FAQ https://unity3d.com/unity/features/collaborate only say: "What are the requirements to use Collaborate? Unity 5.5+, a Unity ID, and a fast, reliable internet connection commensurate with the size of your project." Additionally, this deficiency does not seem to be clearly stated anywhere on these pages: https://docs.unity3d.com/Manual/UnityCollaborate.html https://unity3d.com/teams https://forum.unity.com/threads/collaborate-release-notes-and-known-issues.643954/ This seems to suggest that Collaborate works seamlessly across Win/Mac/Lin, but that has not been the case. It works out-of-the-box on a Unity 2019.1 install on Windows, but there is no collaborate button on Unity 2019.1 or 2019.2 on Linux. Resetting packages to default and upgrading the package to 2.0-preview17 did not help. The project seems to still pull in changes other members make, but I cannot push my own changes.